US West MegaSack
Online 157.85.94.47:23334 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 16:18 UTC14d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
How should you read the tags on US West MegaSack?
gmrust (Game mode): The standard survival game mode; mp75 (Max players): The cap is 75; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays is what US West MegaSack tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does US West MegaSack appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature US West MegaSack are: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and rules
What map is in play on US West MegaSack?
US West MegaSack runs a procedural map of size 1,500 with seed 50000, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What rules does US West MegaSack enforce, and what settings does it run?
No gather rate is given in the name of US West MegaSack. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
About the server
What is the location of US West MegaSack?
Without a region tag, US West MegaSack's name still points to North America. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 157.85.94.47:23334.
What is the uptime like on US West MegaSack?
The shelves show US West MegaSack in stock and online right now. By its own uptime report, the last restart was about 14 days 16 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). Its first record on Rust Vending Machine is dated 29 September 2026.
What is the performance like on US West MegaSack?
The 48-hour average for server fps is 233, and the floor was 220. The entity count reached 8,263: that includes buildings, deployables and everything else. At most it drew 3,708 MB of memory. The feel of lag traces back to fps dropping and entities piling up.
What Rust version does US West MegaSack run?
The setup: US West MegaSack on Linux, Rust network protocol 2633 and build 165217. Joining needs the same protocol on your game; Steam handles the update for you.
Player count
What is US West MegaSack's rank among Rust servers?
The last seven days of player hours place US West MegaSack at #15,948, in the top 72% of all ranked servers.
Is US West MegaSack busy at the moment?
Right now 75 slots in US West MegaSack hold 0 players. The past week gives an average of 0 players.
Wipe schedule
On what schedule does US West MegaSack wipe?
There are not yet enough recorded wipes from US West MegaSack to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 14 days 18 hours ago it made the world it is using now.
How does US West MegaSack handle wipe day?
At their busiest, its recent wipes averaged 1 players. On the latest wipe, 0 hours after it began, the crowd peaked.
Join the server
What is the way to join US West MegaSack?
Press F1 in Rust to bring up the console and enter client.connect 157.85.94.47:23334. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp75,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp75
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.