A Shockbyte Rust Server
Offline 157.85.94.104:29146 checked 10h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 20:20 UTC3d ago | 5 | – | running | 0 |
| Thu 1 Oct, 20:13 UTC FW12d ago | 7 | halved by day 2 | 9 days | 0 |
| Wed 30 Sep, 19:01 UTC13d ago | 7 | – | 1 days | 1 |
| Fri 25 Sep, 20:27 UTC18d ago | 5 | held half | 4.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
What is the meaning of the tags on A Shockbyte Rust Server?
Here are the tags A Shockbyte Rust Server lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): Room for 15; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): Build 167398; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does A Shockbyte Rust Server appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include A Shockbyte Rust Server: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules & map
What map is in play on A Shockbyte Rust Server?
A procedural map, size 3,500 with seed 1041043387, generated by the game, is what A Shockbyte Rust Server runs. From this page you can look at it on RustMaps: the same size and seed give the same map.
What rules does A Shockbyte Rust Server enforce, and what settings does it run?
The name of A Shockbyte Rust Server gives no gather rate. The group limit is 8 players, the game's default. This server runs survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC is on.
About the server
Where can you find A Shockbyte Rust Server?
You will find no region published for A Shockbyte Rust Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 157.85.94.104:29146.
How reliable is A Shockbyte Rust Server, and is it online now?
Right now A Shockbyte Rust Server is not in stock, last seen 10 hours ago. Its uptime figure puts the last restart at roughly 2 days 15 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 25 September 2026.
Is A Shockbyte Rust Server lag-free?
Over the last 48 hours the average server fps was 124, with a low of 97. At its peak it held 71,761 entities, counting buildings, deployables and all else in the world. The highest memory reading was 3,172 MB. The feel of lag traces back to fps dropping and entities piling up.
What version does A Shockbyte Rust Server use?
Rust network protocol 2634 and build 167398 on Linux is what powers A Shockbyte Rust Server. The protocol has to line up on your side to join, and Steam does the updating.
Live players
How does A Shockbyte Rust Server compare to other Rust servers in the rankings?
The last seven days of player hours place A Shockbyte Rust Server at #6,709, in the top 30% of all ranked servers.
Is A Shockbyte Rust Server busy at the moment?
You will find A Shockbyte Rust Server offline right now; its last sighting was 10 hours ago. The seven-day average stands at 0 players, peaking at 5.
Wipe info
How often does A Shockbyte Rust Server wipe?
Because A Shockbyte Rust Server wipes irregularly, its next wipe cannot be predicted. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 3 days 2 hours ago it made the world it is using now.
What can you expect on A Shockbyte Rust Server when wipe day comes?
At their busiest, its recent wipes averaged 6 players. Peak crowd on the latest wipe came 1 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 2 the crowd had dropped below half in the wipes that failed to hold.
How to join
What steps do you take to join A Shockbyte Rust Server?
Open Rust and press F1 for the console, then type client.connect 157.85.94.104:29146. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp15
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.