Skip to the shelves
Rust Vending Machine 55,797playing
Modded#4,616

[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS

Online 157.85.94.103:28015 checked 8m ago

10x quad weekly wipes moddedoxide
players now0of 125 slots
7-day average0peak 3
rank#4,616top 21%
last wipe · restocked4d agoweekly schedule
next wipe · restock2d 22hFri 16 Oct, 21:28 UTC

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 21% of all ranked servers, and #292 of the quad servers (top 36%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 21:28 UTC, in 2d 22h. Its weekly schedule tag · low confidence

6.9 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

Coming wipes

  1. 2d 22hFri 16 Oct, 21:28 UTC
  2. 9d 22hFri 23 Oct, 21:28 UTC
  3. 16d 22hFri 30 Oct, 21:28 UTC
  4. 22d 20hThu 5 Nov, 19:00 UTCFW
  5. 23d 22hFri 6 Nov, 21:28 UTC
  6. 30d 22hFri 13 Nov, 21:28 UTC
  7. 37d 22hFri 20 Nov, 21:28 UTC

The first 48 hours of its last wipes

Fri 9 OctSat 3 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 21:28 UTC4d ago 3 – running 0
Sat 3 Oct, 00:56 UTC10d ago 3 halved by day 5 6.9 days 0
Thu 24 Sep, 05:28 UTC19d ago 4 halved by day 1 8.8 days 0
Fri 18 Sep, 03:38 UTC25d ago 4 halved by day 3 6.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

The server browser reads these tags that [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS publishes: gmrust (Game mode): Rust survival, the standard way; mp125 (Max players): 125 player slots; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): It runs on build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^w (Weekly): It wipes weekly; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS in?

The Rust Vending Machine lists that feature [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS are: 10x Rust servers in stock, Modded Rust servers and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 10x.

Map and rules

What map is in play on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS runs a procedural map of size 3,500 with seed 536306686, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

The name of [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS gives 10x gather. quad groups are capped at 4 players. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.

Server details

Where can you find [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

The name of [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS points to North America, even without a region tag. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 157.85.94.103:28015.

What is the uptime like on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

Open for trade right now: [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is online. The uptime counter points to a restart about 10 hours ago. Across the last 7 days, it was available for 157 of 168 hours, or 93% of the time. It came to Rust Vending Machine's notice on 13 September 2026.

What is the performance like on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

Server fps over the last 48 hours averaged 194 and never dropped below 71. Up to 73,394 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 4,818 MB. Lag, as players feel it, is low fps plus a growing entity count.

What version does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS use?

The setup: [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS on Linux, Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.

Live players

How does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS compare to other Rust servers in the rankings?

Over the last seven days [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS ranks #4,616 on player hours, among the top 21% of all ranked servers. Ranked against other quad servers, it comes in at #292.

How many players are on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS right now?

[US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS is carrying 0 players on 125 slots at the moment. The seven-day average stands at 0 players, peaking at 3. Its busiest point in the last 48 hours was 03:00 UTC, averaging 3 players.

Wipe schedule

When does [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS wipe?

As the record holds too few of [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS's wipes to confirm the schedule, the prediction goes by its tag. Due on Friday 16 October at 21:28 UTC: its next wipe. 4 days 1 hours ago it made the world it is using now. A weekly wipe schedule is published in its tags.

What happens on [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS on wipe day?

An average of 3 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 19 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 the crowd had dropped below half in the wipes that failed to hold.

Join the server

What steps do you take to join [US] [10X] Oblivion Starfire servers|PVP|LOOT++|EVENTS?

Open Rust and press F1 for the console, then type client.connect 157.85.94.103:28015. Or use the Launch Rust button here to open the game through Steam and connect. You can find its website at https://starfireservers.tebex.io/.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,^w,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp125
Max players 125 player slots.
ts4
Group limit Teams cap at 4.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build It runs on build 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.