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Modded#15,960

The Batcave

Offline 157.85.93.7:28015 checked 7d ago

moddedoxide
players now0of 40 slots
7-day average0peak –
rank#15,960top 71%
last wipe · restocked7d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 05:48 UTC7d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on The Batcave?

The server browser reads these tags that The Batcave publishes: gmrust (Game mode): The standard survival game mode; mp40 (Max players): The cap is 40; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166652 (Build): It runs on build 166652; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does The Batcave appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include The Batcave: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

Which map is currently on The Batcave?

A procedural map, size 2,500 with seed 50000, generated by the game, is what The Batcave runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does The Batcave enforce, and what settings does it run?

The name of The Batcave gives no gather rate. 8 players is the default group size, and that is the cap here. survival is the game mode, gather, build, raid: the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. The plugins it runs number Oxide. The server has VAC, Valve's anti-cheat, switched on.

Server details

Where can you find The Batcave?

There is no region listed for The Batcave. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 157.85.93.7:28015.

How stable is The Batcave, and is it currently online?

No stock at present: The Batcave is offline, last seen 7 days 17 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). Its first record on Rust Vending Machine is dated 6 October 2026.

Which Rust build is The Batcave running?

Rust network protocol 2634 and build 166652 on Linux is what powers The Batcave. To get in, your game must match the protocol; Steam keeps that updated.

Player count

How does The Batcave compare to other Rust servers in the rankings?

The last seven days of player hours place The Batcave at #15,960, in the top 71% of all ranked servers.

Is The Batcave busy at the moment?

At the moment The Batcave is offline, with a last sighting 7 days 17 hours ago.

Wipe schedule

On what schedule does The Batcave wipe?

The wipes of The Batcave on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 7 days 19 hours ago.

How does The Batcave handle wipe day?

An average of 2 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 1 hours in.

Getting in

What steps do you take to join The Batcave?

Press F1 in Rust to bring up the console and enter client.connect 157.85.93.7:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp40
Max players The cap is 40.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs166652
Build It runs on build 166652.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.