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Modded#8,664

A Shockbyte Rust Server

Online 157.85.93.237:22860 checked 14m ago

monthly wipes moddedoxide
players now0of 75 slots
7-day average0peak 2
rank#8,664top 39%
last wipe · restocked11d agomonthly schedule
next wipe · restock22d 6hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5200:0007:0014:0020:0003:0010:00

Hourly average and peak, UTC.

Server performance

05010015020000:0007:0014:0020:0003:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 6h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 22d 6hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:02 UTC11d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on A Shockbyte Rust Server?

The server browser reads these tags that A Shockbyte Rust Server publishes: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): Room for 75; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167584 (Build): Game build: 167584; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does A Shockbyte Rust Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature A Shockbyte Rust Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Map and rules

Which map is currently on A Shockbyte Rust Server?

A procedural map, size 3,500 with seed 2025505331, generated by the game, is what A Shockbyte Rust Server runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on A Shockbyte Rust Server?

There is no gather rate in the name A Shockbyte Rust Server. Groups can reach 8 players, which is the default. You play survival, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

About the server

What is the location of A Shockbyte Rust Server?

There is no region listed for A Shockbyte Rust Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 157.85.93.237:22860.

How reliable is A Shockbyte Rust Server, and is it online now?

The shelves show A Shockbyte Rust Server in stock and online right now. Its uptime figure puts the last restart at roughly 13 hours ago. Over 7 full days, the shelves were stocked for 144 of 168 hours (86%). The first sighting of it on Rust Vending Machine was 2 October 2026.

Is A Shockbyte Rust Server lag-free?

Server fps over the last 48 hours averaged 120 and never dropped below 88. The entity count reached 69,903: that includes buildings, deployables and everything else. Memory use peaked at 4,445 MB. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is A Shockbyte Rust Server running?

Rust network protocol 2634 and build 167584 on Linux is what powers A Shockbyte Rust Server. The protocol has to line up on your side to join, and Steam does the updating.

Population

How does A Shockbyte Rust Server compare to other Rust servers in the rankings?

Over the last seven days A Shockbyte Rust Server ranks #8,664 on player hours, among the top 39% of all ranked servers.

How many players are on A Shockbyte Rust Server right now?

A Shockbyte Rust Server is carrying 0 players on 75 slots at the moment. It peaked at 2 this week, and the average was 0. The last 48 hours peaked at 04:00 UTC, when it averaged 2 players.

Wipe details

How often does A Shockbyte Rust Server wipe?

Only the monthly force wipe applies at A Shockbyte Rust Server. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. It has been running its current world since 11 days 17 hours ago. Wipes once a month are what its tags show.

What can you expect on A Shockbyte Rust Server when wipe day comes?

The average busiest point of its recent wipes was 2 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.

Getting in

What is the way to join A Shockbyte Rust Server?

In the Rust console (F1), type client.connect 157.85.93.237:22860. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,^m,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp75
Max players Room for 75.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167584
Build Game build: 167584.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly A monthly wipe, matching Facepunch's force wipe.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.