Shenanigans Crew Server
Offline 157.85.92.54:20557 checked 8h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 13 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:52 UTC11d ago | 5 | – | running | 0 |
| Thu 1 Oct, 21:39 UTC FW12d ago | 5 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
What is the meaning of the tags on Shenanigans Crew Server?
Here are the tags Shenanigans Crew Server lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp12 (Max players): Room for 12; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find Shenanigans Crew Server in?
These Rust Vending Machine lists include Shenanigans Crew Server: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules & map
What map is in play on Shenanigans Crew Server?
The map on Shenanigans Crew Server is procedural, size 3,500 with seed 1030322721, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.
Which settings and rules apply on Shenanigans Crew Server?
The name of Shenanigans Crew Server gives no gather rate. 8 players is the default group size, and that is the cap here. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.
Server info
What location is Shenanigans Crew Server in?
You will find no region published for Shenanigans Crew Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 157.85.92.54:20557.
How stable is Shenanigans Crew Server, and is it currently online?
No stock on Shenanigans Crew Server at the moment, last seen 8 hours ago. By its own uptime report, the last restart was about 2 hours ago. Across the last 7 days, it was available for 162 of 168 hours, or 96% of the time. The first sighting of it on Rust Vending Machine was 13 September 2026.
Is Shenanigans Crew Server lag-free?
The 48-hour average for server fps is 104, and the floor was 23. Up to 84,251 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 3,352 MB. Lag, as players feel it, is low fps plus a growing entity count.
What Rust version does Shenanigans Crew Server run?
The setup: Shenanigans Crew Server on Linux, Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.
Live players
How does Shenanigans Crew Server compare to other Rust servers in the rankings?
Over the last seven days Shenanigans Crew Server ranks #3,325 on player hours, among the top 15% of all ranked servers.
How many players are on Shenanigans Crew Server right now?
Current status for Shenanigans Crew Server: offline, last seen 8 hours ago. It peaked at 4 this week, and the average was 1. The last 48 hours peaked at 04:00 UTC, when it averaged 3 players.
Wipe details
How often does Shenanigans Crew Server wipe?
There are not yet enough recorded wipes from Shenanigans Crew Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 11 days 8 hours ago.
How does Shenanigans Crew Server handle wipe day?
At their busiest, its recent wipes averaged 5 players. Peak crowd on the latest wipe came 13 hours in.
Getting in
What is the way to join Shenanigans Crew Server?
Press F1 in Rust to bring up the console and enter client.connect 157.85.92.54:20557. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp12,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp12
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.