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Modded#15,624

A Shockbyte x Discord Production Rust Server

Offline 157.85.92.250:26500 checked 19d ago

moddedoxide
players now0of 125 slots
7-day average0peak –
rank#15,624top 71%
last wipe · restocked23d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 00:16 UTC23d ago 5 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on A Shockbyte x Discord Production Rust Server?

Here are the tags A Shockbyte x Discord Production Rust Server lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp125 (Max players): The cap is 125; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs164530 (Build): Game build: 164530; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does A Shockbyte x Discord Production Rust Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include A Shockbyte x Discord Production Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Map and rules

Which map is currently on A Shockbyte x Discord Production Rust Server?

A procedural map, size 3,500 with seed 50000, generated by the game, is what A Shockbyte x Discord Production Rust Server runs. From this page you can look at it on RustMaps: the same size and seed give the same map. You will see the map name as: Custom Map.

What rules does A Shockbyte x Discord Production Rust Server enforce, and what settings does it run?

There is no gather rate in the name A Shockbyte x Discord Production Rust Server. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

About the server

What is the location of A Shockbyte x Discord Production Rust Server?

You will find no region published for A Shockbyte x Discord Production Rust Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 157.85.92.250:26500.

How stable is A Shockbyte x Discord Production Rust Server, and is it currently online?

No stock on A Shockbyte x Discord Production Rust Server at the moment, last seen 19 days 19 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). It came to Rust Vending Machine's notice on 19 September 2026.

What version does A Shockbyte x Discord Production Rust Server use?

The setup: A Shockbyte x Discord Production Rust Server on Linux, Rust network protocol 2633 and build 164530. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

What is A Shockbyte x Discord Production Rust Server's rank among Rust servers?

Over the last seven days A Shockbyte x Discord Production Rust Server ranks #15,624 on player hours, among the top 71% of all ranked servers.

Is A Shockbyte x Discord Production Rust Server busy at the moment?

At the moment A Shockbyte x Discord Production Rust Server is offline, with a last sighting 19 days 19 hours ago.

Wipe schedule

On what schedule does A Shockbyte x Discord Production Rust Server wipe?

The wipes of A Shockbyte x Discord Production Rust Server on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 23 days 23 hours ago.

What can you expect on A Shockbyte x Discord Production Rust Server when wipe day comes?

The average busiest point of its recent wipes was 5 players. The crowd on the latest wipe was at its largest 2 hours after the wipe.

Join the server

What steps do you take to join A Shockbyte x Discord Production Rust Server?

Press F1 in Rust to bring up the console and enter client.connect 157.85.92.250:26500. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp125
Max players The cap is 125.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs164530
Build Game build: 164530.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.