A Shockbyte Rust Server
Online 157.85.92.129:29908 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:23 UTC11d ago | 1 | – | running | 1 |
| Mon 28 Sep, 19:30 UTC15d ago | 1 | – | 3.3 days | 1 |
| Mon 28 Sep, 02:24 UTC15d ago | 1 | – | 0.7 days | 1 |
| Sun 27 Sep, 17:42 UTC16d ago | 1 | – | 0.4 days | 0 |
| Sat 26 Sep, 22:15 UTC17d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
What is the meaning of the tags on A Shockbyte Rust Server?
The server browser reads these tags that A Shockbyte Rust Server publishes: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Room for 2; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): It runs on build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find A Shockbyte Rust Server in?
These Rust Vending Machine lists include A Shockbyte Rust Server: Community Rust servers in stock. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and rules
Which map is currently on A Shockbyte Rust Server?
A procedural map, size 2,800 with seed 50000, generated by the game, is what A Shockbyte Rust Server runs. From this page you can look at it on RustMaps: the same size and seed give the same map.
What rules does A Shockbyte Rust Server enforce, and what settings does it run?
No gather rate is given in the name of A Shockbyte Rust Server. 8 players is the default group size, and that is the cap here. survival is the game mode, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser puts it under Community: it is a community server. VAC, Valve's anti-cheat, is enabled.
Server details
What is the location of A Shockbyte Rust Server?
You will find no region published for A Shockbyte Rust Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 157.85.92.129:29908.
What is the uptime like on A Shockbyte Rust Server?
Open for trade right now: A Shockbyte Rust Server is online. The uptime counter points to a restart about 4 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. It came to Rust Vending Machine's notice on 26 September 2026.
Is A Shockbyte Rust Server lag-free?
Server fps over the last 48 hours averaged 185 and never dropped below 1. Up to 40,873 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 3,819 MB. The feel of lag traces back to fps dropping and entities piling up.
Which Rust build is A Shockbyte Rust Server running?
The setup: A Shockbyte Rust Server on Linux, Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.
Population
Where does A Shockbyte Rust Server sit in the rankings?
Over the last seven days A Shockbyte Rust Server ranks #8,735 on player hours, among the top 39% of all ranked servers.
How many players are on A Shockbyte Rust Server right now?
Right now 2 slots in A Shockbyte Rust Server hold 0 players. It peaked at 2 this week, and the average was 0. Its busiest point in the last 48 hours was 11:00 UTC, averaging 2 players.
Wipe info
On what schedule does A Shockbyte Rust Server wipe?
No next wipe can be predicted for A Shockbyte Rust Server, which wipes at irregular times. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 11 days 21 hours ago.
What can you expect on A Shockbyte Rust Server when wipe day comes?
At their busiest, its recent wipes averaged 1 players. On the latest wipe, 0 hours after it began, the crowd peaked.
Getting in
What steps do you take to join A Shockbyte Rust Server?
In the Rust console (F1), type client.connect 157.85.92.129:29908. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.