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Modded#5,864

Shockbyte

Offline 157.85.91.179:26703 checked 3h ago

teams off moddedoxidehardcore
players now1of 1 slots
7-day average1peak 2
rank#5,864top 26%
no wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
next wipe · restock–resets, no wipes

Players

AveragePeak
00.250.50.75123:0000:0001:0022:0023:00

Hourly average and peak, UTC.

Server performance

010020030040023:0000:0001:0022:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct8 Oct10 Oct13 Oct15 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 22:28 UTC4h ago – – – 1
Tue 13 Oct, 22:53 UTC1d ago – – – 1
Mon 12 Oct, 21:41 UTC2d ago – – – 0
Sun 11 Oct, 14:15 UTC3d ago – – – 1
Sun 11 Oct, 12:41 UTC3d ago – – – 1
Sat 10 Oct, 12:52 UTC4d ago – – – 1
Fri 9 Oct, 22:33 UTC5d ago – – – 1
Thu 8 Oct, 23:59 UTC6d ago – – – 1
Tue 6 Oct, 23:13 UTC8d ago – – – 1
Mon 5 Oct, 22:24 UTC9d ago – – – 1
Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Modded
MTRTEST 64.40.8.143:28016 groups of 8+ · 1 on average
A20/ 1 players
On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on Shockbyte?

gmhardcore (Game mode): The harsher hardcore ruleset; mp1 (Max players): Room for 1; ts0 (Group limit): No teams here; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what Shockbyte tags itself with, and the server browser takes note. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Shockbyte appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Shockbyte: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 24 hours.

Map and rules

What map is in play on Shockbyte?

A procedural map, size 3,000, generated by the game, is what Shockbyte runs.

Which settings and rules apply on Shockbyte?

There is no gather rate in the name Shockbyte. A group limit is not published here. You play hardcore, Facepunch's most punishing mode. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC is on.

Server info

Where can you find Shockbyte?

You will find no region published for Shockbyte. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 157.85.91.179:26703.

How reliable is Shockbyte, and is it online now?

No stock at present: Shockbyte is offline, last seen 3 hours ago. The uptime counter points to a restart about 38 minutes ago. Over 7 full days, the shelves were stocked for 60 of 168 hours (36%). The first sighting of it on Rust Vending Machine was 3 October 2026.

How well does Shockbyte perform?

Server fps over the last 48 hours averaged 231 and never dropped below 228. At its peak it held 45,478 entities, counting buildings, deployables and all else in the world. Memory use peaked at 2,474 MB. What players call lag comes from low fps and an entity count on the rise.

What version does Shockbyte use?

On Linux, Shockbyte is running Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.

Population

What is Shockbyte's rank among Rust servers?

The last seven days of player hours place Shockbyte at #5,864, in the top 26% of all ranked servers.

How many players are on Shockbyte right now?

Current status for Shockbyte: offline, last seen 3 hours ago. The seven-day average stands at 1 players, peaking at 2. The last 48 hours peaked at 00:00 UTC, when it averaged 1 players.

Wipe schedule

When does Shockbyte wipe?

None of the resets at Shockbyte count as wipes: it makes a new world every few hours, so it keeps no wipe schedule.

How to join

What steps do you take to join Shockbyte?

Open Rust and press F1 for the console, then type client.connect 157.85.91.179:26703. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmhardcore,cs167781,ts0,^o^z

Game

gmhardcore
Game mode The harsher hardcore ruleset.
mp1
Max players Room for 1.
ts0
Group limit No teams here.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.