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Community#10,399

A Shockbyte Rust Server

Online 157.85.91.153:22188 checked 13m ago

players now0of 10 slots
7-day average0peak 1
rank#10,399top 47%
last wipe · restocked11d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5 daysusual gapbetween real wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 22:24 UTC11d ago 5 – running 0
Sun 27 Sep, 22:38 UTC16d ago 1 halved by day 2 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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A2235/ 250 players
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Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 335 on average
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Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 332 on average
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On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on A Shockbyte Rust Server?

Here are the tags A Shockbyte Rust Server lists, which the game's browser uses: gmrust (Game mode): The standard survival game mode; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does A Shockbyte Rust Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature A Shockbyte Rust Server are: Community Rust servers in stock. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which map is currently on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 3,500 with seed 639320, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does A Shockbyte Rust Server enforce, and what settings does it run?

There is no gather rate in the name A Shockbyte Rust Server. 8 players is the default group size, and that is the cap here. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. In the server browser it is listed under Community, being a community server. VAC is on.

About the server

What is the location of A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 157.85.91.153:22188.

How stable is A Shockbyte Rust Server, and is it currently online?

The shelves show A Shockbyte Rust Server in stock and online right now. The uptime counter points to a restart about 38 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.

What is the performance like on A Shockbyte Rust Server?

Over the last 48 hours the average server fps was 128, with a low of 98. Up to 69,060 entities were in play, buildings, deployables and the rest of the world combined. At most it drew 4,419 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.

What version does A Shockbyte Rust Server use?

The setup: A Shockbyte Rust Server on Linux, Rust network protocol 2634 and build 167584. The protocol has to line up on your side to join, and Steam does the updating.

Live players

Where does A Shockbyte Rust Server sit in the rankings?

The last seven days of player hours place A Shockbyte Rust Server at #10,399, in the top 47% of all ranked servers.

Is A Shockbyte Rust Server busy at the moment?

A Shockbyte Rust Server is carrying 0 players on 10 slots at the moment. It peaked at 1 this week, and the average was 0.

Wipe info

On what schedule does A Shockbyte Rust Server wipe?

There are not yet enough recorded wipes from A Shockbyte Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 11 days 12 hours ago it made the world it is using now.

How does A Shockbyte Rust Server handle wipe day?

The average busiest point of its recent wipes was 3 players. Peak crowd on the latest wipe came 5 hours in. Half the peak was kept until the next wipe in 0% of its recent wipes. By day 2 the crowd had dropped below half in the wipes that failed to hold.

How to join

What steps do you take to join A Shockbyte Rust Server?

Open Rust and press F1 for the console, then type client.connect 157.85.91.153:22188. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode The standard survival game mode.
mp10
Max players 10 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167584
Build Build 167584.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.