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Rust Vending Machine 44,974playing
Community#15,960

FR1DGE PvE Test

Offline 157.85.90.99:25982 checked 1d ago

players now0of 6 slots
7-day average0peak –
rank#15,960top 71%
last wipe · restocked40d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123410:0011:0012:0013:0014:00

Hourly average and peak, UTC.

Server performance

010020030040010:0011:0012:0013:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 354 on average
A2211/ 200 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 335 on average
A3178/ 200 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 332 on average
B1215/ 200 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 299 on average
B236/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on FR1DGE PvE Test?

The server browser reads these tags that FR1DGE PvE Test publishes: gmrust (Game mode): The standard survival game mode; mp6 (Max players): Room for 6; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs165217 (Build): Build 165217; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find FR1DGE PvE Test in?

The Rust Vending Machine lists that feature FR1DGE PvE Test are: Community Rust servers in stock. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What map is in play on FR1DGE PvE Test?

FR1DGE PvE Test runs a procedural map of size 2,800 with seed 1, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on FR1DGE PvE Test?

No gather rate is given in the name of FR1DGE PvE Test. The group limit is 8 players, the game's default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. In the server browser it is listed under Community, being a community server. The server has VAC, Valve's anti-cheat, switched on.

Server info

What location is FR1DGE PvE Test in?

There is no region listed for FR1DGE PvE Test. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 157.85.90.99:25982.

What is the uptime like on FR1DGE PvE Test?

No stock on FR1DGE PvE Test at the moment, last seen 43 hours ago. The uptime counter points to a restart about 15 days 16 hours ago. Over 7 full days, the shelves were stocked for 135 of 168 hours (80%). It came to Rust Vending Machine's notice on 13 September 2026.

Is FR1DGE PvE Test lag-free?

Over the last 48 hours the average server fps was 197, with a low of 180. The entity count reached 39,690: that includes buildings, deployables and everything else. At most it drew 3,952 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is FR1DGE PvE Test running?

The setup: FR1DGE PvE Test on Linux, Rust network protocol 2633 and build 165217. Joining needs the same protocol on your game; Steam handles the update for you.

Population

Where does FR1DGE PvE Test sit in the rankings?

The last seven days of player hours place FR1DGE PvE Test at #15,960, in the top 71% of all ranked servers.

How many players are on FR1DGE PvE Test right now?

At the moment FR1DGE PvE Test is offline, with a last sighting 43 hours ago. The seven-day average stands at 0 players.

Wipe info

When does FR1DGE PvE Test wipe?

Too few wipes of FR1DGE PvE Test are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 40 days 12 hours ago.

Join the server

What is the way to join FR1DGE PvE Test?

In the Rust console (F1), type client.connect 157.85.90.99:25982. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The standard survival game mode.
mp6
Max players Room for 6.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs165217
Build Build 165217.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.