Toastys Madness Mayhem
Offline 157.85.90.67:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 16 October, 10:44 UTC, in 2d 9h. Its weekly schedule tag · low confidence
Coming wipes
- 2d 9hFri 16 Oct, 10:44 UTC
- 9d 9hFri 23 Oct, 10:44 UTC
- 16d 9hFri 30 Oct, 10:44 UTC
- 22d 17hThu 5 Nov, 19:00 UTCFW
- 23d 9hFri 6 Nov, 10:44 UTC
- 30d 9hFri 13 Nov, 10:44 UTC
- 37d 9hFri 20 Nov, 10:44 UTC
- 44d 9hFri 27 Nov, 10:44 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:44 UTC11d ago | 0 | – | running | 0 |
| Mon 21 Sep, 04:01 UTC22d ago | 0 | – | 11.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Can you explain the tags on Toastys Madness Mayhem?
Here are the tags Toastys Madness Mayhem lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The cap is 40; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs166586 (Build): Game build: 166586; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^w (Weekly): It wipes weekly; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does Toastys Madness Mayhem appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include Toastys Madness Mayhem: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Rules & map
Which map is currently on Toastys Madness Mayhem?
A procedural map, size 3,700 with seed 1375732476, generated by the game, is what Toastys Madness Mayhem runs. The map is the same for a given size and seed, so RustMaps can show it from this page.
Which settings and rules apply on Toastys Madness Mayhem?
The name of Toastys Madness Mayhem gives no gather rate. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.
About the server
What location is Toastys Madness Mayhem in?
No region is published by Toastys Madness Mayhem. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 157.85.90.67:28015.
What is the uptime like on Toastys Madness Mayhem?
No stock on Toastys Madness Mayhem at the moment, last seen 35 hours ago. By its own uptime report, the last restart was about 5 days 23 hours ago. Across the last 7 days, it was available for 134 of 168 hours, or 80% of the time. The first sighting of it on Rust Vending Machine was 21 September 2026.
How well does Toastys Madness Mayhem perform?
The 48-hour average for server fps is 97, and the floor was 86. At its peak it held 80,186 entities, counting buildings, deployables and all else in the world. The highest memory reading was 3,139 MB. Lag, as players feel it, is low fps plus a growing entity count.
What Rust version does Toastys Madness Mayhem run?
Rust network protocol 2634 and build 166586 on Linux is what powers Toastys Madness Mayhem. Joining needs the same protocol on your game; Steam handles the update for you.
Player count
Where does Toastys Madness Mayhem sit in the rankings?
Over the last seven days Toastys Madness Mayhem ranks #15,974 on player hours, among the top 71% of all ranked servers.
Is Toastys Madness Mayhem busy at the moment?
At the moment Toastys Madness Mayhem is offline, with a last sighting 35 hours ago. The seven-day average stands at 0 players.
Wipe schedule
On what schedule does Toastys Madness Mayhem wipe?
Too few wipes of Toastys Madness Mayhem are recorded to confirm its schedule, so its tag decides the prediction. Due on Friday 16 October at 10:44 UTC: its next wipe. It has been running its current world since 11 days 14 hours ago. Its tags carry a weekly wipe schedule.
How does Toastys Madness Mayhem handle wipe day?
An average of 0 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 0 hours after the wipe.
Join the server
What is the way to join Toastys Madness Mayhem?
Open Rust and press F1 for the console, then type client.connect 157.85.90.67:28015. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,^w,gmrust,cs166586,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs166586
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.