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Vanilla#10,438

Texans Cowboy vs Aussie Mafia

Online 157.85.90.133:28015 checked 9m ago

monthly wipes vanilla
players now0of 200 slots
7-day average1peak 2
rank#10,438top 47%
last wipe · restocked15d agomonthly schedule
next wipe · restock19d 8hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5202:0003:0004:0006:0007:0008:00

Hourly average and peak, UTC.

Server performance

05010015020002:0003:0004:0006:0007:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 19d 8h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 284 on average
A2121/ 200 players
Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 277 on average
A3197/ 225 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 271 on average
B1239/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on Texans Cowboy vs Aussie Mafia?

The server browser reads these tags that Texans Cowboy vs Aussie Mafia publishes: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): Room for 200; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find Texans Cowboy vs Aussie Mafia in?

These Rust Vending Machine lists include Texans Cowboy vs Aussie Mafia: Community Rust servers in stock and Vanilla Rust servers, in stock. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and rules

Which map is currently on Texans Cowboy vs Aussie Mafia?

Texans Cowboy vs Aussie Mafia runs a procedural map of size 4,000 with seed 40000, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on Texans Cowboy vs Aussie Mafia?

No gather rate is given in the name of Texans Cowboy vs Aussie Mafia. The group limit is 8 players, the game's default. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser puts it under Community: it is a community server. The server says it is vanilla: untouched rates, kits and rules: the game exactly as Facepunch ships it. VAC is on.

Server details

What is the location of Texans Cowboy vs Aussie Mafia?

There is no region listed for Texans Cowboy vs Aussie Mafia. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 157.85.90.133:28015.

What is the uptime like on Texans Cowboy vs Aussie Mafia?

You can grab Texans Cowboy vs Aussie Mafia: it is online as we speak. Its uptime figure puts the last restart at roughly 5 hours ago. It came to Rust Vending Machine's notice on 17 October 2026.

How well does Texans Cowboy vs Aussie Mafia perform?

Over the last 48 hours the average server fps was 117, with a low of 103. Up to 94,533 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 3,015 MB. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is Texans Cowboy vs Aussie Mafia running?

On Linux, Texans Cowboy vs Aussie Mafia is running Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.

Live players

How does Texans Cowboy vs Aussie Mafia compare to other Rust servers in the rankings?

The last seven days of player hours place Texans Cowboy vs Aussie Mafia at #10,438, in the top 47% of all ranked servers.

What is the current player count on Texans Cowboy vs Aussie Mafia?

Texans Cowboy vs Aussie Mafia is carrying 0 players on 200 slots at the moment. The seven-day average is 1, and the busiest point reached 2. Its busiest point in the last 48 hours was 05:00 UTC, averaging 1 players.

Wipe details

How often does Texans Cowboy vs Aussie Mafia wipe?

That next wipe for Texans Cowboy vs Aussie Mafia is only an estimate, drawn from the force wipe. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. The world it has now started 15 days 13 hours ago. Its tags state a wipe each month.

Getting in

What is the way to join Texans Cowboy vs Aussie Mafia?

In the Rust console (F1), type client.connect 157.85.90.133:28015. You can also press Launch Rust on this page, which opens Steam and connects. Head to https://discord.com/invite/G4rBqJUUJ for its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players Room for 200.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build Build 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly A monthly wipe, matching Facepunch's force wipe.

Difficulty

^v
Vanilla Untouched rates, kits and rules: the game exactly as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.