Madbyte's Rust Server
Online 157.85.90.129:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 16 October, 21:54 UTC, in 3d 0h. Every other Friday at 21:54 UTC · low confidence
Coming wipes
- 3d 0hFri 16 Oct, 21:54 UTC
- 17d 0hFri 30 Oct, 21:54 UTC
- 22d 21hThu 5 Nov, 19:00 UTCFW
- 31d 0hFri 13 Nov, 21:54 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 21:54 UTC10d ago | 0 | – | running | 0 |
| Fri 18 Sep, 22:45 UTC24d ago | 1 | halved by day 3 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Can you explain the tags on Madbyte's Rust Server?
The server browser reads these tags that Madbyte's Rust Server publishes: gmrust (Game mode): Rust survival, the standard way; mp40 (Max players): The cap is 40; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167584 (Build): Game build: 167584; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does Madbyte's Rust Server appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature Madbyte's Rust Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules & map
What map is in play on Madbyte's Rust Server?
A procedural map, size 3,500 with seed 2025505331, generated by the game, is what Madbyte's Rust Server runs. The map is the same for a given size and seed, so RustMaps can show it from this page.
Which settings and rules apply on Madbyte's Rust Server?
No gather rate is given in the name of Madbyte's Rust Server. 8 players is the default group size, and that is the cap here. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.
Server info
Where can you find Madbyte's Rust Server?
You will find no region published for Madbyte's Rust Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 157.85.90.129:28015.
How reliable is Madbyte's Rust Server, and is it online now?
Open for trade right now: Madbyte's Rust Server is online. Its uptime figure puts the last restart at roughly 3 hours ago. Across the last 7 days, it was available for 75 of 168 hours, or 45% of the time. Its first record on Rust Vending Machine is dated 16 September 2026.
Is Madbyte's Rust Server lag-free?
The 48-hour average for server fps is 147, and the floor was 126. At its peak it held 67,327 entities, counting buildings, deployables and all else in the world. At most it drew 3,616 MB of memory. The feel of lag traces back to fps dropping and entities piling up.
What version does Madbyte's Rust Server use?
Rust network protocol 2634 and build 167584 on Linux is what powers Madbyte's Rust Server. To get in, your game must match the protocol; Steam keeps that updated.
Population
Where does Madbyte's Rust Server sit in the rankings?
The last seven days of player hours place Madbyte's Rust Server at #12,836, in the top 57% of all ranked servers.
How many players are on Madbyte's Rust Server right now?
You will find 0 players filling 40 slots in Madbyte's Rust Server as things stand. The seven-day average stands at 0 players, peaking at 1. The last 48 hours peaked at 01:00 UTC, when it averaged 1 players.
Wipe schedule
On what schedule does Madbyte's Rust Server wipe?
The wipe rhythm at Madbyte's Rust Server is every other Friday at 21:54 UTC. Due on Friday 16 October at 21:54 UTC: its next wipe. It has been running its current world since 10 days 23 hours ago.
What happens on Madbyte's Rust Server on wipe day?
The average busiest point of its recent wipes was 0 players. The crowd on the latest wipe was at its largest 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 the crowd had dropped below half in the wipes that failed to hold.
Join the server
What is the way to join Madbyte's Rust Server?
Open Rust and press F1 for the console, then type client.connect 157.85.90.129:28015. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp40
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.