A Shockbyte Rust Server
Online 157.85.89.87:21271 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 05:59 UTC1d ago | – | – | running | 0 |
| Mon 21 Sep, 02:02 UTC22d ago | 1 | halved by day 2 | 21.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
How should you read the tags on A Shockbyte Rust Server?
Here are the tags A Shockbyte Rust Server lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The cap is 1; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find A Shockbyte Rust Server in?
These Rust Vending Machine lists include A Shockbyte Rust Server: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Rules & map
Which map is currently on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 1,500 with seed 50000, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.
What rules does A Shockbyte Rust Server enforce, and what settings does it run?
The name of A Shockbyte Rust Server gives no gather rate. Groups can reach 8 players, which is the default. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.
Server details
Where can you find A Shockbyte Rust Server?
There is no region listed for A Shockbyte Rust Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 157.85.89.87:21271.
How reliable is A Shockbyte Rust Server, and is it online now?
Open for trade right now: A Shockbyte Rust Server is online. By its own uptime report, the last restart was about 39 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. Its first record on Rust Vending Machine is dated 21 September 2026.
What is the performance like on A Shockbyte Rust Server?
Over the last 48 hours the average server fps was 239, with a low of 235. At its peak it held 8,237 entities, counting buildings, deployables and all else in the world. Memory use peaked at 2,558 MB. Lag, as players feel it, is low fps plus a growing entity count.
What version does A Shockbyte Rust Server use?
On Linux, A Shockbyte Rust Server is running Rust network protocol 2634 and build 167398. The protocol has to line up on your side to join, and Steam does the updating.
Live players
How does A Shockbyte Rust Server compare to other Rust servers in the rankings?
The last seven days of player hours place A Shockbyte Rust Server at #15,243, in the top 68% of all ranked servers.
What is the current player count on A Shockbyte Rust Server?
You will find 0 players filling 1 slots in A Shockbyte Rust Server as things stand. The seven-day average is 0, and the busiest point reached 1. The last 48 hours peaked at 21:00 UTC, when it averaged 0 players.
Wipe details
How often does A Shockbyte Rust Server wipe?
Too few wipes of A Shockbyte Rust Server are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 40 hours ago.
What can you expect on A Shockbyte Rust Server when wipe day comes?
An average of 1 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 the crowd had dropped below half in the wipes that failed to hold.
Join the server
What steps do you take to join A Shockbyte Rust Server?
Open Rust and press F1 for the console, then type client.connect 157.85.89.87:21271. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.