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Rust Vending Machine 56,531playing
Community#15,324

A Shockbyte Rust Server

Online 157.85.87.96:23592 checked 11m ago

players now0of 10 slots
7-day average0peak –
rank#15,324top 70%
last wipe · restocked1d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123412:0019:0002:0010:0017:0000:00

Hourly average and peak, UTC.

Server performance

010020030040012:0019:0002:0010:0017:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:55 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rustoria.co - EU Main 51.68.55.162:28015 EU · groups of 16+ · weekly · 573 on average
A1230/ 275 players
Community
Rusty Moose |EU Main| 64.40.9.248:28015 EU · groups of 12+ · weekly · 463 on average
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Community
Rusty Moose |US Biweekly| 208.103.169.185:28015 NA · groups of 12+ · biweekly · 233 on average
B299/ 200 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on A Shockbyte Rust Server?

gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): Room for 10; ts8 (Group limit): The default cap is 8 per team; v2635 (Protocol): Protocol 2635: your game must match to get in; cs168909 (Build): Build 168909; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set is what A Shockbyte Rust Server tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does A Shockbyte Rust Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include A Shockbyte Rust Server: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules & map

What map is in play on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on A Shockbyte Rust Server?

There is no gather rate in the name A Shockbyte Rust Server. 8 players is the default group size, and that is the cap here. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. You will find it in the Community section of the server browser, as a community server. VAC, Valve's anti-cheat, is enabled.

About the server

Where can you find A Shockbyte Rust Server?

You will find no region published for A Shockbyte Rust Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 157.85.87.96:23592.

How reliable is A Shockbyte Rust Server, and is it online now?

The shelves show A Shockbyte Rust Server in stock and online right now. Its uptime figure puts the last restart at roughly 35 hours ago. Over the last 1 full day it was up 100% of the time, 24 of 24 hours. It came to Rust Vending Machine's notice on 23 October 2026.

What is the performance like on A Shockbyte Rust Server?

The 48-hour average for server fps is 239, and the floor was 230. The entity count reached 8,338: that includes buildings, deployables and everything else. Memory use peaked at 2,395 MB. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is A Shockbyte Rust Server running?

On Linux, A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909. To get in, your game must match the protocol; Steam keeps that updated.

Population

How does A Shockbyte Rust Server compare to other Rust servers in the rankings?

The last seven days of player hours place A Shockbyte Rust Server at #15,324, in the top 70% of all ranked servers.

How many players are on A Shockbyte Rust Server right now?

You will find 0 players filling 10 slots in A Shockbyte Rust Server as things stand. The past week gives an average of 0 players.

Wipe info

When does A Shockbyte Rust Server wipe?

The wipes of A Shockbyte Rust Server on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 37 hours ago.

Join the server

What is the way to join A Shockbyte Rust Server?

Press F1 in Rust to bring up the console and enter client.connect 157.85.87.96:23592. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players Room for 10.
ts8
Group limit The default cap is 8 per team.
v2635
Protocol Protocol 2635: your game must match to get in.
cs168909
Build Build 168909.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.