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Community#15,948

A Shockbyte x Discord Production Rust Server

Online 157.85.87.57:21282 checked 8m ago

players now0of 40 slots
7-day average0peak –
rank#15,948top 72%
last wipe · restocked1d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeakWipe
0123412:0021:0006:0015:0000:0009:00Wiped Mon 12 Oct, 17:00 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040012:0021:0006:0015:0000:0009:00Wiped Mon 12 Oct, 17:00 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep30 Sep5 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 17:00 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 351 on average
A2268/ 250 players
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Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 335 on average
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Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 331 on average
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On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on A Shockbyte x Discord Production Rust Server?

Here are the tags A Shockbyte x Discord Production Rust Server lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Room for 40; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167584 (Build): Build 167584; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does A Shockbyte x Discord Production Rust Server appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include A Shockbyte x Discord Production Rust Server: Community Rust servers in stock. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules & map

What map is in play on A Shockbyte x Discord Production Rust Server?

A procedural map, size 1,500 with seed 50000, generated by the game, is what A Shockbyte x Discord Production Rust Server runs. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does A Shockbyte x Discord Production Rust Server enforce, and what settings does it run?

The name of A Shockbyte x Discord Production Rust Server gives no gather rate. 8 players is the default group size, and that is the cap here. You play survival, gather, build, raid: the standard game. You can fight and raid other players. You will find it in the Community section of the server browser, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Server info

Where can you find A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 157.85.87.57:21282.

How stable is A Shockbyte x Discord Production Rust Server, and is it currently online?

Open for trade right now: A Shockbyte x Discord Production Rust Server is online. By its own uptime report, the last restart was about 40 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 21 September 2026.

What is the performance like on A Shockbyte x Discord Production Rust Server?

Over the last 48 hours the average server fps was 237, with a low of 183. At its peak it held 8,221 entities, counting buildings, deployables and all else in the world. At most it drew 2,461 MB of memory. Lag, as players feel it, is low fps plus a growing entity count.

Which Rust build is A Shockbyte x Discord Production Rust Server running?

Rust network protocol 2634 and build 167584 on Linux is what powers A Shockbyte x Discord Production Rust Server. Joining needs the same protocol on your game; Steam handles the update for you.

Population

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

Over the last seven days A Shockbyte x Discord Production Rust Server ranks #15,948 on player hours, among the top 72% of all ranked servers.

Is A Shockbyte x Discord Production Rust Server busy at the moment?

Right now 40 slots in A Shockbyte x Discord Production Rust Server hold 0 players. The seven-day average stands at 0 players.

Wipe schedule

How often does A Shockbyte x Discord Production Rust Server wipe?

Too few wipes of A Shockbyte x Discord Production Rust Server are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 42 hours ago.

Getting in

What steps do you take to join A Shockbyte x Discord Production Rust Server?

In the Rust console (F1), type client.connect 157.85.87.57:21282. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players Room for 40.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167584
Build Build 167584.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.