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Rust Vending Machine 98,261playing
Community#15,315

A Shockbyte x Discord Production Rust Server

Online 157.85.87.234:28470 checked 9m ago

players now0of 40 slots
7-day average0peak –
rank#15,315top 69%
last wipe · restocked11h agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeakWipe
0123407:0009:0011:0013:0015:0017:00Wiped Mon 26 Oct, 07:36 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040007:0009:0011:0013:0015:0017:00Wiped Mon 26 Oct, 07:36 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

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The same kind of game, then region, group limit, rate and wipes.

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On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

Can you explain the tags on A Shockbyte x Discord Production Rust Server?

The server browser reads these tags that A Shockbyte x Discord Production Rust Server publishes: gmrust (Game mode): The standard survival game mode; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2635 (Protocol): You need protocol 2635 to join, matching your game version; cs168909 (Build): Build 168909; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does A Shockbyte x Discord Production Rust Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature A Shockbyte x Discord Production Rust Server are: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Rules & map

What map is in play on A Shockbyte x Discord Production Rust Server?

A procedural map, size 1,500 with seed 50000, generated by the game, is what A Shockbyte x Discord Production Rust Server runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on A Shockbyte x Discord Production Rust Server?

There is no gather rate in the name A Shockbyte x Discord Production Rust Server. The group limit is 8 players, the game's default. This server runs survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser puts it under Community: it is a community server. VAC is on.

Server details

Where can you find A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 157.85.87.234:28470.

How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?

You can grab A Shockbyte x Discord Production Rust Server: it is online as we speak. By its own uptime report, the last restart was about 9 hours ago. The first sighting of it on Rust Vending Machine was 26 October 2026.

What is the performance like on A Shockbyte x Discord Production Rust Server?

The 48-hour average for server fps is 254, and the floor was 247. Up to 8,303 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 2,018 MB. What players call lag comes from low fps and an entity count on the rise.

What Rust version does A Shockbyte x Discord Production Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is what powers A Shockbyte x Discord Production Rust Server. To get in, your game must match the protocol; Steam keeps that updated.

Population

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

Over the last seven days A Shockbyte x Discord Production Rust Server ranks #15,315 on player hours, among the top 69% of all ranked servers.

How many players are on A Shockbyte x Discord Production Rust Server right now?

Right now 40 slots in A Shockbyte x Discord Production Rust Server hold 0 players. Over the last seven days you would have seen 0 players on average.

Wipe details

When does A Shockbyte x Discord Production Rust Server wipe?

Too few wipes of A Shockbyte x Discord Production Rust Server are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 11 hours ago.

How to join

What is the way to join A Shockbyte x Discord Production Rust Server?

In the Rust console (F1), type client.connect 157.85.87.234:28470. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The standard survival game mode.
mp40
Max players 40 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2635
Protocol You need protocol 2635 to join, matching your game version.
cs168909
Build Build 168909.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.