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Community#15,903

A Shockbyte Rust Server

Online 157.85.86.92:20449 checked 12m ago

quad softcore
players now0of 40 slots
7-day average0peak –
rank#15,903top 72%
last wipe · restocked1d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeakWipe
0123419:0004:0013:0022:0007:0017:00Wiped Tue 13 Oct, 12:21 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040019:0004:0013:0022:0007:0017:00Wiped Tue 13 Oct, 12:21 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, and #629 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 12:21 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
[EA] Softcore 1 43.239.138.85:28016 quad · monthly · 117 on average
A178/ 350 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on A Shockbyte Rust Server?

Here are the tags A Shockbyte Rust Server lists, which the game's browser uses: gmsoftcore (Game mode): The softer softcore ruleset; mp40 (Max players): The cap is 40; ts4 (Group limit): A team holds 4 at most; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find A Shockbyte Rust Server in?

These Rust Vending Machine lists include A Shockbyte Rust Server: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 3 days.

Map and rules

Which map is currently on A Shockbyte Rust Server?

A procedural map, size 3,000 with seed 63634, generated by the game, is what A Shockbyte Rust Server runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

Which settings and rules apply on A Shockbyte Rust Server?

There is no gather rate in the name A Shockbyte Rust Server. quad groups are capped at 4 players. This server runs softcore, Facepunch's softer mode: part of your loot stays with you. Player versus player combat and raiding are on. In the server browser it is listed under Community, being a community server. The server has VAC, Valve's anti-cheat, switched on.

About the server

What location is A Shockbyte Rust Server in?

There is no region listed for A Shockbyte Rust Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 157.85.86.92:20449.

What is the uptime like on A Shockbyte Rust Server?

You can grab A Shockbyte Rust Server: it is online as we speak. By its own uptime report, the last restart was about 27 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). It came to Rust Vending Machine's notice on 13 September 2026.

Is A Shockbyte Rust Server lag-free?

Over the last 48 hours the average server fps was 181, with a low of 2. The entity count reached 50,265: that includes buildings, deployables and everything else. The highest memory reading was 4,248 MB. Lag, as players feel it, is low fps plus a growing entity count.

What version does A Shockbyte Rust Server use?

The setup: A Shockbyte Rust Server on Linux, Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.

Live players

What is A Shockbyte Rust Server's rank among Rust servers?

The last seven days of player hours place A Shockbyte Rust Server at #15,903, in the top 72% of all ranked servers. Ranked against other quad servers, it comes in at #629.

How many players are on A Shockbyte Rust Server right now?

You will find 0 players filling 40 slots in A Shockbyte Rust Server as things stand. Over the last seven days you would have seen 0 players on average.

Wipe schedule

How often does A Shockbyte Rust Server wipe?

Too few wipes of A Shockbyte Rust Server are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 30 hours ago.

Getting in

What steps do you take to join A Shockbyte Rust Server?

In the Rust console (F1), type client.connect 157.85.86.92:20449. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4

Game

gmsoftcore
Game mode The softer softcore ruleset.
mp40
Max players The cap is 40.
ts4
Group limit A team holds 4 at most.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build Build 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.