The Dead Zone
Online 157.85.86.90:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 12:20 UTC10d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
What is the meaning of the tags on The Dead Zone?
The server browser reads these tags that The Dead Zone publishes: gmrust (Game mode): The standard survival game mode; mp125 (Max players): Room for 125; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): It runs on build 167398; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules untouched. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find The Dead Zone in?
These Rust Vending Machine lists include The Dead Zone: Community Rust servers in stock and Vanilla Rust servers, in stock. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules & map
What map is in play on The Dead Zone?
A procedural map, size 5,400 with seed 567367, generated by the game, is what The Dead Zone runs. From this page you can look at it on RustMaps: the same size and seed give the same map.
What rules does The Dead Zone enforce, and what settings does it run?
The name of The Dead Zone gives no gather rate. Groups can reach 8 players, which is the default. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. In the server browser it is listed under Community, being a community server. It is vanilla by its own description: rust as Facepunch ships it: rates, kits and rules untouched. The server has VAC, Valve's anti-cheat, switched on.
About the server
Where can you find The Dead Zone?
No region is published by The Dead Zone. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. The endpoint is 157.85.86.90:28015.
How stable is The Dead Zone, and is it currently online?
Open for trade right now: The Dead Zone is online. Its uptime figure puts the last restart at roughly 3 days 18 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). Its first record on Rust Vending Machine is dated 3 October 2026.
How well does The Dead Zone perform?
Over the last 48 hours the average server fps was 90, with a low of 70. At its peak it held 162,209 entities, counting buildings, deployables and all else in the world. Memory use peaked at 6,072 MB. The feel of lag traces back to fps dropping and entities piling up.
What version does The Dead Zone use?
On Linux, The Dead Zone is running Rust network protocol 2634 and build 167398. To get in, your game must match the protocol; Steam keeps that updated.
Population
How does The Dead Zone compare to other Rust servers in the rankings?
Over the last seven days The Dead Zone ranks #6,341 on player hours, among the top 28% of all ranked servers.
Is The Dead Zone busy at the moment?
Right now 125 slots in The Dead Zone hold 0 players. The seven-day average stands at 0 players, peaking at 2. The last 48 hours peaked at 21:00 UTC, when it averaged 1 players.
Wipe details
When does The Dead Zone wipe?
There are not yet enough recorded wipes from The Dead Zone to reveal its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 10 days 15 hours ago.
What happens on The Dead Zone on wipe day?
The average busiest point of its recent wipes was 3 players. On the latest wipe, 29 hours after it began, the crowd peaked.
How to join
What is the way to join The Dead Zone?
Press F1 in Rust to bring up the console and enter client.connect 157.85.86.90:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp125,ptrak,$r?,v2634,^v,gmrust,cs167398,ts8
Game
gmrust
mp125
ts8
v2634
cs167398
ptrak
$r?
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.