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Rust Vending Machine 35,326playing
Modded#3,542

[Bio] Private Server

Online 157.85.86.211:28015 checked 13m ago

moddedoxide
players now1of 2 slots
7-day average1peak 2
rank#3,542top 16%
last wipe · restocked12d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.511.5208:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

02040608008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12.4 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:43 UTC FW12d ago 2 – running 0
Sat 19 Sep, 09:09 UTC24d ago 1 held half 12.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on [Bio] Private Server?

gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): The cap is 2; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded is its category, with plugins or settings changing the game is what [Bio] Private Server tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find [Bio] Private Server in?

These Rust Vending Machine lists include [Bio] Private Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and rules

What map is in play on [Bio] Private Server?

The map on [Bio] Private Server is procedural, size 3,000 with seed 50000, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does [Bio] Private Server enforce, and what settings does it run?

The name of [Bio] Private Server gives no gather rate. 8 players is the default group size, and that is the cap here. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

Server info

Where can you find [Bio] Private Server?

There is no region listed for [Bio] Private Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 157.85.86.211:28015.

What is the uptime like on [Bio] Private Server?

The shelves show [Bio] Private Server in stock and online right now. Its uptime figure puts the last restart at roughly 1 hours ago. 153 of 168 hours online over the last 7 full days, or 91% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.

How well does [Bio] Private Server perform?

The 48-hour average for server fps is 60, and the floor was 53. The entity count reached 50,532: that includes buildings, deployables and everything else. Memory use peaked at 3,669 MB. The feel of lag traces back to fps dropping and entities piling up.

What version does [Bio] Private Server use?

The setup: [Bio] Private Server on Linux, Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

Where does [Bio] Private Server sit in the rankings?

The last seven days of player hours place [Bio] Private Server at #3,542, in the top 16% of all ranked servers.

What is the current player count on [Bio] Private Server?

Right now 2 slots in [Bio] Private Server hold 1 players. It peaked at 2 this week, and the average was 1. The last 48 hours peaked at 14:00 UTC, when it averaged 2 players.

Wipe details

When does [Bio] Private Server wipe?

The wipes of [Bio] Private Server on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. 12 days 12 hours ago it made the world it is using now.

How does [Bio] Private Server handle wipe day?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe was at its largest 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

Getting in

What is the way to join [Bio] Private Server?

In the Rust console (F1), type client.connect 157.85.86.211:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players The cap is 2.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.