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Modded#6,915

A Shockbyte Rust Server

Online 157.85.86.169:28870 checked 6m ago

moddedoxide
players now0of 40 slots
7-day average0peak 3
rank#6,915top 31%
last wipe · restocked5d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.511.5202:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7.1 daysusual gapbetween real wipes
4wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 4

The first 48 hours of its last wipes

Fri 9 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 00:44 UTC5d ago 3 – running 0
Thu 1 Oct, 22:26 UTC FW12d ago 4 halved by day 4 7.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

What is the meaning of the tags on A Shockbyte Rust Server?

gmrust (Game mode): The standard survival game mode; mp40 (Max players): Room for 40; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays is what A Shockbyte Rust Server tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does A Shockbyte Rust Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature A Shockbyte Rust Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and rules

Which map is currently on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 50000, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does A Shockbyte Rust Server enforce, and what settings does it run?

The name of A Shockbyte Rust Server gives no gather rate. The group limit is 8 players, the game's default. You play survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.

Server details

Where can you find A Shockbyte Rust Server?

No region is published by A Shockbyte Rust Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 157.85.86.169:28870.

How reliable is A Shockbyte Rust Server, and is it online now?

The shelves show A Shockbyte Rust Server in stock and online right now. The uptime counter points to a restart about 15 hours ago. Across the last 7 days, it was available for 156 of 168 hours, or 93% of the time. It came to Rust Vending Machine's notice on 13 September 2026.

Is A Shockbyte Rust Server lag-free?

Over the last 48 hours the average server fps was 215, with a low of 165. The entity count reached 49,267: that includes buildings, deployables and everything else. Memory use peaked at 3,942 MB. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is A Shockbyte Rust Server running?

Rust network protocol 2634 and build 167398 on Linux is what powers A Shockbyte Rust Server. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

What is A Shockbyte Rust Server's rank among Rust servers?

The last seven days of player hours place A Shockbyte Rust Server at #6,915, in the top 31% of all ranked servers.

Is A Shockbyte Rust Server busy at the moment?

Right now 40 slots in A Shockbyte Rust Server hold 0 players. The seven-day average is 0, and the busiest point reached 3. Its busiest point in the last 48 hours was 07:00 UTC, averaging 2 players.

Wipe info

When does A Shockbyte Rust Server wipe?

Too few wipes of A Shockbyte Rust Server are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 5 days ago.

What happens on A Shockbyte Rust Server on wipe day?

At their busiest, its recent wipes averaged 4 players. Peak crowd on the latest wipe came 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 4 the crowd had dropped below half in the wipes that failed to hold.

Getting in

What steps do you take to join A Shockbyte Rust Server?

Open Rust and press F1 for the console, then type client.connect 157.85.86.169:28870. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp40
Max players Room for 40.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.