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Community#9,524

A Shockbyte Rust Server

Online 157.85.85.232:25861 checked 7m ago

players now0of 40 slots
7-day average1peak 1
rank#9,524top 43%
last wipe · restocked11h agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeakWipe
00.250.50.75116:0018:0020:0023:0001:0003:00Wiped Tue 13 Oct, 16:31 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040016:0018:0020:0023:0001:0003:00Wiped Tue 13 Oct, 16:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k13 Oct14 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 17:02 UTC11h ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

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The same kind of game, then region, group limit, rate and wipes.

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On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on A Shockbyte Rust Server?

The server browser reads these tags that A Shockbyte Rust Server publishes: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): The cap is 40; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Game build: 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does A Shockbyte Rust Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature A Shockbyte Rust Server are: Community Rust servers in stock. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Settings and rules

What map is in play on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 3,000 with seed 618226138, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does A Shockbyte Rust Server enforce, and what settings does it run?

There is no gather rate in the name A Shockbyte Rust Server. 8 players is the default group size, and that is the cap here. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players. In the server browser it is listed under Community, being a community server. The server has VAC, Valve's anti-cheat, switched on.

Server details

What location is A Shockbyte Rust Server in?

You will find no region published for A Shockbyte Rust Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 157.85.85.232:25861.

How reliable is A Shockbyte Rust Server, and is it online now?

Open for trade right now: A Shockbyte Rust Server is online. By its own uptime report, the last restart was about 9 hours ago. Its first record on Rust Vending Machine is dated 13 October 2026.

Is A Shockbyte Rust Server lag-free?

Over the last 48 hours the average server fps was 209, with a low of 168. At its peak it held 45,194 entities, counting buildings, deployables and all else in the world. The highest memory reading was 2,783 MB. What players call lag comes from low fps and an entity count on the rise.

What Rust version does A Shockbyte Rust Server run?

Rust network protocol 2634 and build 167781 on Linux is what powers A Shockbyte Rust Server. The protocol has to line up on your side to join, and Steam does the updating.

Live players

Where does A Shockbyte Rust Server sit in the rankings?

The last seven days of player hours place A Shockbyte Rust Server at #9,524, in the top 43% of all ranked servers.

What is the current player count on A Shockbyte Rust Server?

A Shockbyte Rust Server is carrying 0 players on 40 slots at the moment. The seven-day average stands at 1 players, peaking at 1. The last 48 hours peaked at 16:00 UTC, when it averaged 1 players.

Wipe details

When does A Shockbyte Rust Server wipe?

Too few wipes of A Shockbyte Rust Server are recorded to tell what its rhythm is. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 11 hours ago.

Getting in

What is the way to join A Shockbyte Rust Server?

Open Rust and press F1 for the console, then type client.connect 157.85.85.232:25861. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players The cap is 40.
ts8
Group limit 8 to a team, as the game ships it.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build Game build: 167781.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.