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Rust Vending Machine 85,743playing
Modded#4,066

Da Hood

Online 157.85.85.130:26023 checked 9m ago

quad moddedoxidesoftcore
players now0of 20 slots
7-day average1peak 7
rank#4,066top 18%
last wipe · restocked11d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.250.50.75119:0003:0010:0001:0008:0016:00

Hourly average and peak, UTC.

Server performance

05010015020019:0003:0010:0001:0008:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 18% of all ranked servers, and #263 of the quad servers (top 32%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.1 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Fri 2 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:10 UTC11d ago 4 – running 0
Sun 27 Sep, 16:55 UTC17d ago 1 halved by day 3 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
[EA] Softcore 1 43.239.138.85:28016 quad · monthly · 117 on average
B191/ 350 players
On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on Da Hood?

The server browser reads these tags that Da Hood publishes: gmsoftcore (Game mode): The softer softcore ruleset; mp20 (Max players): The cap is 20; ts4 (Group limit): 4 is the team ceiling; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Game build: 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Da Hood appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Da Hood are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

Rules & map

Which map is currently on Da Hood?

A procedural map, size 4,500 with seed 1768763, generated by the game, is what Da Hood runs. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does Da Hood enforce, and what settings does it run?

No gather rate is given in the name of Da Hood. quad groups are capped at 4 players. You play softcore, Facepunch's softer mode: part of your loot stays with you. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.

Server info

What is the location of Da Hood?

You will find no region published for Da Hood. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 157.85.85.130:26023.

How reliable is Da Hood, and is it online now?

You can grab Da Hood: it is online as we speak. The uptime counter points to a restart about 28 minutes ago. Over 7 full days, the shelves were stocked for 161 of 168 hours (96%). It came to Rust Vending Machine's notice on 27 September 2026.

How well does Da Hood perform?

Server fps over the last 48 hours averaged 88 and never dropped below 1. At its peak it held 118,026 entities, counting buildings, deployables and all else in the world. Memory use peaked at 4,111 MB. The feel of lag traces back to fps dropping and entities piling up.

What version does Da Hood use?

On Linux, Da Hood is running Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.

Population

How does Da Hood compare to other Rust servers in the rankings?

Over the last seven days Da Hood ranks #4,066 on player hours, among the top 18% of all ranked servers. In the quad category, it holds #263.

How many players are on Da Hood right now?

You will find 0 players filling 20 slots in Da Hood as things stand. The seven-day average stands at 1 players, peaking at 7. The last 48 hours peaked at 11:00 UTC, when it averaged 1 players.

Wipe info

On what schedule does Da Hood wipe?

There are not yet enough recorded wipes from Da Hood to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 11 days 22 hours ago.

How does Da Hood handle wipe day?

At their busiest, its recent wipes averaged 2 players. Peak crowd on the latest wipe came 25 hours in. Half the peak was kept until the next wipe in 0% of its recent wipes. By day 3 the crowd had dropped below half in the wipes that failed to hold.

Getting in

What is the way to join Da Hood?

Press F1 in Rust to bring up the console and enter client.connect 157.85.85.130:26023. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode The softer softcore ruleset.
mp20
Max players The cap is 20.
ts4
Group limit 4 is the team ceiling.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build Game build: 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.