Da Hood
Online 157.85.85.130:26023 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, and #263 of the quad servers (top 32%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:10 UTC11d ago | 4 | – | running | 0 |
| Sun 27 Sep, 16:55 UTC17d ago | 1 | halved by day 3 | 5.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
How should you read the tags on Da Hood?
The server browser reads these tags that Da Hood publishes: gmsoftcore (Game mode): The softer softcore ruleset; mp20 (Max players): The cap is 20; ts4 (Group limit): 4 is the team ceiling; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Game build: 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does Da Hood appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature Da Hood are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
Rules & map
Which map is currently on Da Hood?
A procedural map, size 4,500 with seed 1768763, generated by the game, is what Da Hood runs. The map is the same for a given size and seed, so RustMaps can show it from this page.
What rules does Da Hood enforce, and what settings does it run?
No gather rate is given in the name of Da Hood. quad groups are capped at 4 players. You play softcore, Facepunch's softer mode: part of your loot stays with you. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. The plugins it runs number Oxide. VAC is on.
Server info
What is the location of Da Hood?
You will find no region published for Da Hood. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 157.85.85.130:26023.
How reliable is Da Hood, and is it online now?
You can grab Da Hood: it is online as we speak. The uptime counter points to a restart about 28 minutes ago. Over 7 full days, the shelves were stocked for 161 of 168 hours (96%). It came to Rust Vending Machine's notice on 27 September 2026.
How well does Da Hood perform?
Server fps over the last 48 hours averaged 88 and never dropped below 1. At its peak it held 118,026 entities, counting buildings, deployables and all else in the world. Memory use peaked at 4,111 MB. The feel of lag traces back to fps dropping and entities piling up.
What version does Da Hood use?
On Linux, Da Hood is running Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.
Population
How does Da Hood compare to other Rust servers in the rankings?
Over the last seven days Da Hood ranks #4,066 on player hours, among the top 18% of all ranked servers. In the quad category, it holds #263.
How many players are on Da Hood right now?
You will find 0 players filling 20 slots in Da Hood as things stand. The seven-day average stands at 1 players, peaking at 7. The last 48 hours peaked at 11:00 UTC, when it averaged 1 players.
Wipe info
On what schedule does Da Hood wipe?
There are not yet enough recorded wipes from Da Hood to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 11 days 22 hours ago.
How does Da Hood handle wipe day?
At their busiest, its recent wipes averaged 2 players. Peak crowd on the latest wipe came 25 hours in. Half the peak was kept until the next wipe in 0% of its recent wipes. By day 3 the crowd had dropped below half in the wipes that failed to hold.
Getting in
What is the way to join Da Hood?
Press F1 in Rust to bring up the console and enter client.connect 157.85.85.130:26023. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^o^z
Game
gmsoftcore
mp20
ts4
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.