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Modded#15,487

Aussie PvE | Modded | AU/OCE

Online 157.211.49.86:28115 checked 16m ago

moddedoxide
players now0of 100 slots
7-day average0peak 1
rank#15,487top 69%
last wipe · restocked6d agono schedule published
next wipe · restock–no rhythm it keeps

Players

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct5 Oct9 Oct13 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1.5

The first 48 hours of its last wipes

Wed 7 OctThu 1 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 06:20 UTC6d ago 1 – running 0
Thu 1 Oct, 21:25 UTC FW12d ago 1 halved by day 1 5.4 days 0
Thu 24 Sep, 04:05 UTC19d ago 1 halved by day 2 7.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Modded
[AUS] Rust in Peace 103.1.213.69:28017 OC · groups of 8+ · 1 on average
A10/ 50 players
Community
Rustafied.com - AU Long 103.193.80.192:28018 OC · groups of 16+ · monthly · 159 on average
A259/ 100 players
Community
Rustafied.com - AU Main 103.193.80.194:28018 OC · groups of 16+ · weekly · 124 on average
A33/ 100 players
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Rustopia.gg - AU Main 103.193.81.6:28010 OC · groups of 12+ · weekly · 53 on average
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Rustafied.com - AU Medium 103.193.80.197:28018 OC · groups of 16+ · biweekly · 38 on average
B310/ 100 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

What is the meaning of the tags on Aussie PvE | Modded | AU/OCE?

gmrust (Game mode): Rust survival, the standard way; mp100 (Max players): Room for 100; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166652 (Build): Build 166652; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game is what Aussie PvE | Modded | AU/OCE tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find Aussie PvE | Modded | AU/OCE in?

These Rust Vending Machine lists include Aussie PvE | Modded | AU/OCE: Oceania Rust servers in stock and Modded Rust servers. It shows under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

What map is in play on Aussie PvE | Modded | AU/OCE?

A procedural map, size 4,500 with seed 1337, generated by the game, is what Aussie PvE | Modded | AU/OCE runs. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on Aussie PvE | Modded | AU/OCE?

There is no gather rate in the name Aussie PvE | Modded | AU/OCE. The group limit is 8 players, the game's default. This server runs survival, gather, build, raid: the standard game. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC is on.

Server details

Where can you find Aussie PvE | Modded | AU/OCE?

No region tag comes from Aussie PvE | Modded | AU/OCE, but the name suggests Oceania. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 157.211.49.86:28115.

How reliable is Aussie PvE | Modded | AU/OCE, and is it online now?

The shelves show Aussie PvE | Modded | AU/OCE in stock and online right now. By its own uptime report, the last restart was about 38 hours ago. Across the last 7 days, it was available for 138 of 168 hours, or 82% of the time. Its first record on Rust Vending Machine is dated 23 September 2026.

What is the performance like on Aussie PvE | Modded | AU/OCE?

The 48-hour average for server fps is 156, and the floor was 97. At its peak it held 212,569 entities, counting buildings, deployables and all else in the world. Memory use peaked at 7,099 MB. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is Aussie PvE | Modded | AU/OCE running?

The setup: Aussie PvE | Modded | AU/OCE on Windows, Rust network protocol 2634 and build 166652. The protocol has to line up on your side to join, and Steam does the updating.

Population

What is Aussie PvE | Modded | AU/OCE's rank among Rust servers?

The last seven days of player hours place Aussie PvE | Modded | AU/OCE at #15,487, in the top 69% of all ranked servers.

How many players are on Aussie PvE | Modded | AU/OCE right now?

Right now 100 slots in Aussie PvE | Modded | AU/OCE hold 0 players. The seven-day average stands at 0 players, peaking at 1. Its busiest point in the last 48 hours was 07:00 UTC, averaging 0 players.

Wipe info

How often does Aussie PvE | Modded | AU/OCE wipe?

There is no way to predict the next wipe at Aussie PvE | Modded | AU/OCE, which wipes at irregular times. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it has now started 6 days 17 hours ago.

How does Aussie PvE | Modded | AU/OCE handle wipe day?

At their busiest, its recent wipes averaged 1 players. Peak crowd on the latest wipe came 17 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1.5 the crowd had dropped below half in the wipes that failed to hold.

Getting in

What is the way to join Aussie PvE | Modded | AU/OCE?

Press F1 in Rust to bring up the console and enter client.connect 157.211.49.86:28115. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp100
Max players Room for 100.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs166652
Build Build 166652.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded is its category, with plugins or settings changing the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.