Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly
Online NA 154.9.164.185:28015 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 15 October, 18:58 UTC, in 2d 0h. Its weekly schedule tag · low confidence
Coming wipes
- 2d 0hThu 15 Oct, 18:58 UTC
- 9d 0hThu 22 Oct, 18:58 UTC
- 16d 0hThu 29 Oct, 18:58 UTC
- 23d 0hThu 5 Nov, 19:00 UTCFW
- 30d 0hThu 12 Nov, 18:58 UTC
- 37d 0hThu 19 Nov, 18:58 UTC
- 44d 0hThu 26 Nov, 18:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:58 UTC FW11d ago | 2 | – | running | 0 |
| Wed 30 Sep, 22:22 UTC12d ago | 2 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
Can you explain the tags on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The cap is 100; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167398 (Build): It runs on build 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^w (Weekly): It wipes weekly; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules untouched; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays; NA (North America): In the server browser it sits under North America is what Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly: Modded Rust servers, PvE Rust servers in stock, Rust zombie servers and North America Rust servers. It shows under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Weekly ^w, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Map and rules
Which map is currently on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly runs a procedural map of size 4,500 with seed 79, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What rules does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly enforce, and what settings does it run?
There is no gather rate in the name Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly. The group limit is 8 players, the game's default. This server runs pve, other players are not fought. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
About the server
What location is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly in?
With its NA tag, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly lists in North America. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 154.9.164.185:28015.
What is the uptime like on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
You can grab Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly: it is online as we speak. The uptime counter points to a restart about 2 days 4 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. The first sighting of it on Rust Vending Machine was 30 September 2026.
How well does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly perform?
Server fps over the last 48 hours averaged 50 and never dropped below 7. Up to 121,139 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 3,563 MB. The feel of lag traces back to fps dropping and entities piling up.
Which Rust build is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly running?
Rust network protocol 2634 and build 167398 on Windows is what powers Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly. Joining needs the same protocol on your game; Steam handles the update for you.
Player count
What is Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly's rank among Rust servers?
For player hours over the last seven days, Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is #14,979 across all ranked servers, in the top 67%, and #1,486 in North America.
How many players are on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly right now?
Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly is carrying 0 players on 100 slots at the moment. The seven-day average stands at 0 players, peaking at 1.
Wipe info
How often does Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly wipe?
Too few wipes of Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly are recorded to confirm its schedule, so its tag decides the prediction. Due on Thursday 15 October at 18:58 UTC: its next wipe. It has been running its current world since 11 days 23 hours ago. Its tags carry a weekly wipe schedule.
What happens on Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly on wipe day?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe was at its largest 15 hours after the wipe.
Join the server
What is the way to join Mellonpopr's Funhouse PVE Raidable Bases/Convoy/Zombies Weekly?
Open Rust and press F1 for the console, then type client.connect 154.9.164.185:28015. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^p,^w,^v,NA,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.