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Modded#14,090

My Local Testing Server

Offline 153.66.129.99:28015 checked 25d ago

moddedcarbon
players now1of 10 slots
7-day average0peak –
rank#14,090no region published
last wipe · restocked25d agono schedule published
next wipe · restock–too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 06:40 UTC25d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on My Local Testing Server?

gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2633 (Protocol): You need protocol 2633 to join, matching your game version; cs164530 (Build): Game build: 164530; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): The plugin framework here is Carbon is what My Local Testing Server tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does My Local Testing Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature My Local Testing Server are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and rules

Which map is currently on My Local Testing Server?

Generated by the game, the map on My Local Testing Server is procedural.

What rules does My Local Testing Server enforce, and what settings does it run?

No gather rate is given in the name of My Local Testing Server. 8 players is the default group size, and that is the cap here. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Carbon plugins are running on it. VAC, Valve's anti-cheat, is enabled.

About the server

What location is My Local Testing Server in?

There is no region listed for My Local Testing Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 153.66.129.99:28015.

How stable is My Local Testing Server, and is it currently online?

Right now My Local Testing Server is not in stock, last seen 25 days 17 hours ago. Across the last 7 days, it was available for 0 of 168 hours, or 0% of the time. It came to Rust Vending Machine's notice on 18 September 2026.

Which Rust build is My Local Testing Server running?

The setup: My Local Testing Server on Windows, Rust network protocol 2633 and build 164530. Joining needs the same protocol on your game; Steam handles the update for you.

Population

What is My Local Testing Server's rank among Rust servers?

The last seven days of player hours place My Local Testing Server at #14,090, in the top – of all ranked servers.

Is My Local Testing Server busy at the moment?

You will find My Local Testing Server offline right now; its last sighting was 25 days 17 hours ago.

Wipe details

When does My Local Testing Server wipe?

The wipes of My Local Testing Server on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 25 days 17 hours ago.

What can you expect on My Local Testing Server when wipe day comes?

At their busiest, its recent wipes averaged 1 players. Peak crowd on the latest wipe came 0 hours in.

Join the server

What is the way to join My Local Testing Server?

Press F1 in Rust to bring up the console and enter client.connect 153.66.129.99:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2633
Protocol You need protocol 2633 to join, matching your game version.
cs164530
Build Game build: 164530.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Mods and access

^z
Modded It sits in Modded: plugins or settings make the difference.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.