[帝都城]
Online 153.35.147.23:55555 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe · high confidence
Coming wipes
- 22d 18hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:57 UTC FW12d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
What is the meaning of the tags on [帝都城]?
Here are the tags [帝都城] lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The cap is 100; ts9 (Group limit): A team holds 9 at most; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs166494 (Build): Build 166494; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules untouched; ^p (PvE): PvP is off; the world does the killing; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Who operates [帝都城]?
With 8 other servers we track using the same 2ust.cn hostname, [帝都城] is most likely run by one operator.
Where does [帝都城] appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature [帝都城] are: Modded Rust servers and PvE Rust servers in stock. It shows under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Settings and rules
Which map is currently on [帝都城]?
A procedural map, size 1,000 with seed 1337, generated by the game, is what [帝都城] runs. From this page you can look at it on RustMaps: the same size and seed give the same map. You will see the map name as: Custom Map.
What rules does [帝都城] enforce, and what settings does it run?
No gather rate is given in the name of [帝都城]. 9 players is the most a group can take. pve is the game mode, other players are not fought. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server says it is vanilla: rust as Facepunch ships it: rates, kits and rules untouched. VAC, Valve's anti-cheat, is disabled.
Server info
Where can you find [帝都城]?
The name of [帝都城] points to Asia, even without a region tag. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 153.35.147.23:55555.
How reliable is [帝都城], and is it online now?
You can grab [帝都城]: it is online as we speak. The uptime counter points to a restart about 22 hours ago. 144 of 168 hours online over the last 7 full days, or 86% uptime. Its first record on Rust Vending Machine is dated 13 September 2026.
How well does [帝都城] perform?
The 48-hour average for server fps is 93, and the floor was 41. The entity count reached 40,963: that includes buildings, deployables and everything else. Memory use peaked at 2,122 MB. Lag, as players feel it, is low fps plus a growing entity count.
What Rust version does [帝都城] run?
The setup: [帝都城] on Windows, Rust network protocol 2634 and build 166494. The protocol has to line up on your side to join, and Steam does the updating.
Population
Where does [帝都城] sit in the rankings?
Over the last seven days [帝都城] ranks #4,445 on player hours, among the top 20% of all ranked servers.
What is the current player count on [帝都城]?
Right now 100 slots in [帝都城] hold 0 players. The seven-day average is 0, and the busiest point reached 5. Its busiest point in the last 48 hours was 12:00 UTC, averaging 2 players.
Wipe details
On what schedule does [帝都城] wipe?
The force wipe is the only wipe at [帝都城], once a month. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. 12 days 2 hours ago it made the world it is using now. Wipes once a month are what its tags show.
How does [帝都城] handle wipe day?
The average busiest point of its recent wipes was 6 players. Peak crowd on the latest wipe came 33 hours in.
Getting in
What is the way to join [帝都城]?
Open Rust and press F1 for the console, then type client.connect 153.35.147.23:55555. Or use the Launch Rust button here to open the game through Steam and connect. The web address is https://68509.cn.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,^v,^p,gmrust,cs166494,ts9,^o^z
Game
gmrust
mp100
ts9
v2634
cs166494
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.