Toyohara
Online 152.89.199.58:35300 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 18h. The force wipe · high confidence
Coming wipes
- 22d 18hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 20:33 UTC11d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
What is the meaning of the tags on Toyohara?
Here are the tags Toyohara lists, which the game's browser uses: gmvanilla (Game mode): Vanilla survival mode; mp200 (Max players): Room for 200; ts10 (Group limit): Teams cap at 10; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework here is Oxide (uMod). Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does Toyohara appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include Toyohara: Community Rust servers in stock and Vanilla Rust servers, in stock. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Map and rules
What map is in play on Toyohara?
The map on Toyohara is procedural, size 4,900 with seed 365238753, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
What rules does Toyohara enforce, and what settings does it run?
No gather rate is given in the name of Toyohara. The player cap for a group is 10. You play survival, gather, build, raid: the standard game. You can fight and raid other players. In the server browser it is listed under Community, being a community server. You will find Oxide plugins running here. It is vanilla by its own description: untouched rates, kits and rules: the game exactly as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Server details
What location is Toyohara in?
You will find no region published for Toyohara. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 152.89.199.58:35300.
How stable is Toyohara, and is it currently online?
Open for trade right now: Toyohara is online. Its uptime figure puts the last restart at roughly 3 hours ago. Across the last 7 days, it was available for 132 of 168 hours, or 79% of the time. Its first record on Rust Vending Machine is dated 13 September 2026.
What is the performance like on Toyohara?
The 48-hour average for server fps is 132, and the floor was 107. At its peak it held 149,652 entities, counting buildings, deployables and all else in the world. Memory use peaked at 3,596 MB. The feel of lag traces back to fps dropping and entities piling up.
What Rust version does Toyohara run?
The setup: Toyohara on Windows, Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.
Live players
Where does Toyohara sit in the rankings?
Over the last seven days Toyohara ranks #2,708 on player hours, among the top 12% of all ranked servers.
Is Toyohara busy at the moment?
You will find 1 players filling 200 slots in Toyohara as things stand. The seven-day average is 2, and the busiest point reached 5. Its busiest point in the last 48 hours was 09:00 UTC, averaging 4 players.
Wipe schedule
On what schedule does Toyohara wipe?
Once a month, Toyohara wipes with the force wipe. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. It has been running its current world since 11 days 4 hours ago. Its tags state a wipe each month.
What can you expect on Toyohara when wipe day comes?
The average busiest point of its recent wipes was 6 players. Peak crowd on the latest wipe came 15 hours in.
Getting in
What is the way to join Toyohara?
In the Rust console (F1), type client.connect 152.89.199.58:35300. You can also press Launch Rust on this page, which opens Steam and connects. You can find its website at https://discord.com/invite/uFrXzFjfb.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167781,ts10,^o
Game
gmvanilla
mp200
ts10
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.