A Shockbyte Rust Server
Online 152.228.198.143:20338 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 15:15 UTC9d ago | 1 | – | running | 0 |
| Sun 4 Oct, 13:17 UTC10d ago | 1 | – | 1.1 days | 1 |
| Fri 2 Oct, 09:13 UTC13d ago | 2 | held half | 2.2 days | 0 |
| Sat 26 Sep, 14:51 UTC18d ago | 2 | halved by day 1 | 5.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
Can you explain the tags on A Shockbyte Rust Server?
gmrust (Game mode): Survival as standard Rust plays; mp125 (Max players): Room for 125; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): Game build: 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank is what A Shockbyte Rust Server tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find A Shockbyte Rust Server in?
These Rust Vending Machine lists include A Shockbyte Rust Server: Community Rust servers in stock. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules & map
Which map is currently on A Shockbyte Rust Server?
A Shockbyte Rust Server runs a procedural map of size 2,500 with seed 50000, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
Which settings and rules apply on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server gives no gather rate. Groups can reach 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. In the server browser it is listed under Community, being a community server. VAC, Valve's anti-cheat, is enabled.
About the server
What is the location of A Shockbyte Rust Server?
No region is published by A Shockbyte Rust Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 152.228.198.143:20338.
How stable is A Shockbyte Rust Server, and is it currently online?
The shelves show A Shockbyte Rust Server in stock and online right now. Its uptime figure puts the last restart at roughly 17 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.
Is A Shockbyte Rust Server lag-free?
The 48-hour average for server fps is 228, and the floor was 173. The entity count reached 30,788: that includes buildings, deployables and everything else. The highest memory reading was 4,065 MB. What players call lag comes from low fps and an entity count on the rise.
What version does A Shockbyte Rust Server use?
The setup: A Shockbyte Rust Server on Linux, Rust network protocol 2634 and build 167781. To get in, your game must match the protocol; Steam keeps that updated.
Population
What is A Shockbyte Rust Server's rank among Rust servers?
The last seven days of player hours place A Shockbyte Rust Server at #6,829, in the top 31% of all ranked servers.
What is the current player count on A Shockbyte Rust Server?
You will find 0 players filling 125 slots in A Shockbyte Rust Server as things stand. The seven-day average stands at 0 players, peaking at 1. The last 48 hours peaked at 14:00 UTC, when it averaged 1 players.
Wipe schedule
When does A Shockbyte Rust Server wipe?
There is no way to predict the next wipe at A Shockbyte Rust Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 9 days 20 hours ago it made the world it is using now.
How does A Shockbyte Rust Server handle wipe day?
The average busiest point of its recent wipes was 1 players. The crowd on the latest wipe was at its largest 0 hours after the wipe. Half the peak was kept until the next wipe in 50% of its recent wipes. By day 1 the crowd had dropped below half in the wipes that failed to hold.
How to join
What steps do you take to join A Shockbyte Rust Server?
Open Rust and press F1 for the console, then type client.connect 152.228.198.143:20338. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp125
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.