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Rust Vending Machine 78,140playing
Modded#15,915

Calvins Dev Server

Online 151.243.93.248:20000 checked 7m ago

moddedoxide
players now0of 40 slots
7-day average0peak –
rank#15,915top 72%
last wipe · restocked22d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123415:0023:0007:0021:0005:0013:00

Hourly average and peak, UTC.

Server performance

01020304015:0023:0007:0021:0005:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep30 Sep3 Oct7 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on Calvins Dev Server?

Here are the tags Calvins Dev Server lists, which the game's browser uses: gmrust (Game mode): Rust survival, the standard way; mp40 (Max players): Room for 40; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

Where does Calvins Dev Server appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Calvins Dev Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules & map

What map is in play on Calvins Dev Server?

A procedural map, size 2,500 with seed 2147483647, generated by the game, is what Calvins Dev Server runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does Calvins Dev Server enforce, and what settings does it run?

The name of Calvins Dev Server gives no gather rate. The group limit is 8 players, the game's default. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

About the server

Where can you find Calvins Dev Server?

You will find no region published for Calvins Dev Server. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 151.243.93.248:20000.

How reliable is Calvins Dev Server, and is it online now?

The shelves show Calvins Dev Server in stock and online right now. The uptime counter points to a restart about 14 days 11 hours ago. Over 7 full days, the shelves were stocked for 161 of 168 hours (96%). Its first record on Rust Vending Machine is dated 26 September 2026.

What is the performance like on Calvins Dev Server?

Over the last 48 hours the average server fps was 30, with a low of 28. At its peak it held 28,293 entities, counting buildings, deployables and all else in the world. The highest memory reading was 3,079 MB. What players call lag comes from low fps and an entity count on the rise.

What version does Calvins Dev Server use?

Rust network protocol 2633 and build 165217 on Linux is what powers Calvins Dev Server. To get in, your game must match the protocol; Steam keeps that updated.

Player count

Where does Calvins Dev Server sit in the rankings?

Over the last seven days Calvins Dev Server ranks #15,915 on player hours, among the top 72% of all ranked servers.

How many players are on Calvins Dev Server right now?

Calvins Dev Server is carrying 0 players on 40 slots at the moment. Over the last seven days you would have seen 0 players on average.

Wipe details

On what schedule does Calvins Dev Server wipe?

There are not yet enough recorded wipes from Calvins Dev Server to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 22 days 9 hours ago.

How to join

What steps do you take to join Calvins Dev Server?

Open Rust and press F1 for the console, then type client.connect 151.243.93.248:20000. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp40
Max players Room for 40.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.