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Community#13,349

TroubleChute

Offline 150.228.105.125:28015 checked 28d ago

players now1of 10 slots
7-day average0peak –
rank#13,349no region published
last wipe · restocked28d agono schedule published
next wipe · restock–no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 342 on average
A2428/ 450 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 333 on average
A3215/ 225 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 323 on average
B1421/ 450 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 298 on average
B246/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on TroubleChute?

gmrust (Game mode): Rust survival, the standard way; mp10 (Max players): Room for 10; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): Protocol 2633: your game must match to get in; cs163794 (Build): Build 163794; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank is what TroubleChute tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find TroubleChute in?

The Rust Vending Machine lists that feature TroubleChute are: Community Rust servers in stock. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and rules

What map is in play on TroubleChute?

Generated by the game, the map on TroubleChute is procedural.

What rules does TroubleChute enforce, and what settings does it run?

The name of TroubleChute gives no gather rate. 8 players is the default group size, and that is the cap here. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser puts it under Community: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Server details

What location is TroubleChute in?

There is no region listed for TroubleChute. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 150.228.105.125:28015.

How stable is TroubleChute, and is it currently online?

No stock at present: TroubleChute is offline, last seen 28 days 5 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. The first sighting of it on Rust Vending Machine was 16 September 2026.

What version does TroubleChute use?

The setup: TroubleChute on Windows, Rust network protocol 2633 and build 163794. To get in, your game must match the protocol; Steam keeps that updated.

Population

How does TroubleChute compare to other Rust servers in the rankings?

The last seven days of player hours place TroubleChute at #13,349, in the top – of all ranked servers.

What is the current player count on TroubleChute?

You will find TroubleChute offline right now; its last sighting was 28 days 5 hours ago.

Wipe info

How often does TroubleChute wipe?

The wipes of TroubleChute on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 28 days 7 hours ago.

Getting in

What is the way to join TroubleChute?

In the Rust console (F1), type client.connect 150.228.105.125:28015. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, the standard way.
mp10
Max players Room for 10.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol Protocol 2633: your game must match to get in.
cs163794
Build Build 163794.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.