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Community#15,929

Husky's Playground

Offline 15.235.23.5:27978 checked 1d ago

players now0of 75 slots
7-day average0peak –
rank#15,929top 72%
last wipe · restocked36d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
0123402:0003:00

Hourly average and peak, UTC.

Server performance

05010015020002:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 336 on average
A2110/ 200 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 325 on average
A3473/ 500 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 317 on average
B1108/ 200 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 296 on average
B223/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

How should you read the tags on Husky's Playground?

The server browser reads these tags that Husky's Playground publishes: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): 75 player slots; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): To join, your game version must line up with protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): Region code not set. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Husky's Playground appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature Husky's Playground are: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules & map

Which map is currently on Husky's Playground?

Husky's Playground runs a procedural map of size 3,000 with seed 50000, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on Husky's Playground?

There is no gather rate in the name Husky's Playground. 8 players is the default group size, and that is the cap here. This server runs survival, the usual game of gathering, building and raiding. Player versus player combat and raiding are on. The server browser puts it under Community: it is a community server. The server has VAC, Valve's anti-cheat, switched off.

About the server

What is the location of Husky's Playground?

No region is published by Husky's Playground. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 15.235.23.5:27978.

How stable is Husky's Playground, and is it currently online?

No stock at present: Husky's Playground is offline, last seen 45 hours ago. Its uptime figure puts the last restart at roughly 14 days 14 hours ago. Over 7 full days, the shelves were stocked for 124 of 168 hours (74%). Its first record on Rust Vending Machine is dated 13 September 2026.

How well does Husky's Playground perform?

Server fps over the last 48 hours averaged 198 and never dropped below 197. The entity count reached 47,814: that includes buildings, deployables and everything else. The highest memory reading was 3,445 MB. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is Husky's Playground running?

The setup: Husky's Playground on Linux, Rust network protocol 2633 and build 165217. Joining needs the same protocol on your game; Steam handles the update for you.

Population

Where does Husky's Playground sit in the rankings?

The last seven days of player hours place Husky's Playground at #15,929, in the top 72% of all ranked servers.

Is Husky's Playground busy at the moment?

You will find Husky's Playground offline right now; its last sighting was 45 hours ago. The seven-day average stands at 0 players.

Wipe info

How often does Husky's Playground wipe?

Too few wipes of Husky's Playground are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 36 days 6 hours ago.

Getting in

What is the way to join Husky's Playground?

Press F1 in Rust to bring up the console and enter client.connect 15.235.23.5:27978. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp75
Max players 75 player slots.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol To join, your game version must line up with protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.