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Modded#15,327

A Shockbyte Rust Server

Online 15.235.23.54:27577 checked 10m ago

moddedoxide
players now0of 48 slots
7-day average0peak –
rank#15,327top 70%
last wipe · restocked4h agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeakWipe
0123418:0019:0020:0021:0022:0023:00Wiped Sat 24 Oct, 18:18 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040018:0019:0020:0021:0022:0023:00Wiped Sat 24 Oct, 18:18 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 20:08 UTC4h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on A Shockbyte Rust Server?

The server browser reads these tags that A Shockbyte Rust Server publishes: gmrust (Game mode): The standard survival game mode; mp48 (Max players): The cap is 48; ts8 (Group limit): 8 to a team, as the game ships it; v2635 (Protocol): To join, your game version must line up with protocol 2635; cs168909 (Build): It runs on build 168909; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find A Shockbyte Rust Server in?

The Rust Vending Machine lists that feature A Shockbyte Rust Server are: Modded Rust servers. It shows under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Rules & map

Which map is currently on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 5,000 with seed 50000, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

Which settings and rules apply on A Shockbyte Rust Server?

The name of A Shockbyte Rust Server gives no gather rate. Groups can reach 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC is on.

About the server

What is the location of A Shockbyte Rust Server?

You will find no region published for A Shockbyte Rust Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. You can reach it at 15.235.23.54:27577.

What is the uptime like on A Shockbyte Rust Server?

You can grab A Shockbyte Rust Server: it is online as we speak. The uptime counter points to a restart about 3 hours ago. The first sighting of it on Rust Vending Machine was 24 October 2026.

Is A Shockbyte Rust Server lag-free?

The 48-hour average for server fps is 183, and the floor was 119. At its peak it held 139,710 entities, counting buildings, deployables and all else in the world. The highest memory reading was 4,831 MB. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does A Shockbyte Rust Server run?

The setup: A Shockbyte Rust Server on Linux, Rust network protocol 2635 and build 168909. To get in, your game must match the protocol; Steam keeps that updated.

Population

Where does A Shockbyte Rust Server sit in the rankings?

Over the last seven days A Shockbyte Rust Server ranks #15,327 on player hours, among the top 70% of all ranked servers.

What is the current player count on A Shockbyte Rust Server?

A Shockbyte Rust Server is carrying 0 players on 48 slots at the moment. The seven-day average stands at 0 players.

Wipe schedule

When does A Shockbyte Rust Server wipe?

Too few wipes of A Shockbyte Rust Server are recorded to tell what its rhythm is. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 4 hours ago.

Getting in

What steps do you take to join A Shockbyte Rust Server?

Open Rust and press F1 for the console, then type client.connect 15.235.23.54:27577. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp48,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp48
Max players The cap is 48.
ts8
Group limit 8 to a team, as the game ships it.
v2635
Protocol To join, your game version must line up with protocol 2635.
cs168909
Build It runs on build 168909.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.