RE:WORLD
Online 15.235.23.21:29228 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 20h. The force wipe · high confidence
Coming wipes
- 21d 20hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:09 UTC12d ago | 2 | – | running | 0 |
| Thu 1 Oct, 02:03 UTC13d ago | 2 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Can you explain the tags on RE:WORLD?
The server browser reads these tags that RE:WORLD publishes: gmrust (Game mode): Rust survival, the standard way; mp25 (Max players): The cap is 25; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^p (PvE): The world supplies the danger, not other players; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
On Rust Vending Machine, which lists and filters can you find RE:WORLD in?
The Rust Vending Machine lists that feature RE:WORLD are: Modded Rust servers and PvE Rust servers in stock. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Map and rules
What map is in play on RE:WORLD?
RE:WORLD runs a procedural map of size 3,000 with seed 847293615, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
Which settings and rules apply on RE:WORLD?
No gather rate is given in the name of RE:WORLD. 8 players is the default group size, and that is the cap here. pve is the game mode, other players are not fought. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
Server details
Where can you find RE:WORLD?
There is no region listed for RE:WORLD. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 15.235.23.21:29228.
What is the uptime like on RE:WORLD?
Open for trade right now: RE:WORLD is online. Its uptime figure puts the last restart at roughly 13 hours ago. Across the last 7 days, it was available for 156 of 168 hours, or 93% of the time. The first sighting of it on Rust Vending Machine was 1 October 2026.
What is the performance like on RE:WORLD?
Over the last 48 hours the average server fps was 59, with a low of 49. The entity count reached 54,091: that includes buildings, deployables and everything else. Memory use peaked at 3,555 MB. The feel of lag traces back to fps dropping and entities piling up.
What version does RE:WORLD use?
The setup: RE:WORLD on Linux, Rust network protocol 2634 and build 167781. Joining needs the same protocol on your game; Steam handles the update for you.
Player count
Where does RE:WORLD sit in the rankings?
Over the last seven days RE:WORLD ranks #3,999 on player hours, among the top 18% of all ranked servers.
How many players are on RE:WORLD right now?
You will find 1 players filling 25 slots in RE:WORLD as things stand. The seven-day average is 1, and the busiest point reached 5. The last 48 hours peaked at 02:00 UTC, when it averaged 2 players.
Wipe info
How often does RE:WORLD wipe?
Only the monthly force wipe applies at RE:WORLD. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. 12 days 22 hours ago it made the world it is using now. Its tags state a wipe each month.
What happens on RE:WORLD on wipe day?
An average of 2 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 0 hours after the wipe.
Getting in
What is the way to join RE:WORLD?
Press F1 in Rust to bring up the console and enter client.connect 15.235.23.21:29228. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp25,ptrak,$r?,v2634,^m,^p,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp25
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.