HOODARUST
Online 15.204.68.243:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 16 October, 23:18 UTC, in 2d 14h. Every other Friday at 23:18 UTC · low confidence
Coming wipes
- 2d 14hFri 16 Oct, 23:18 UTC
- 16d 14hFri 30 Oct, 23:18 UTC
- 22d 9hThu 5 Nov, 19:00 UTCFW
- 30d 14hFri 13 Nov, 23:18 UTC
- 44d 14hFri 27 Nov, 23:18 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 12 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 23:18 UTC11d ago | 1 | – | running | 0 |
| Sat 19 Sep, 00:44 UTC25d ago | 4 | halved by day 2 | 13.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
What is the meaning of the tags on HOODARUST?
The server browser reads these tags that HOODARUST publishes: gmrust (Game mode): Survival as standard Rust plays; mp90 (Max players): Room for 90; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): Game build: 167781; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.
Where does HOODARUST appear in the lists and filters on Rust Vending Machine?
These Rust Vending Machine lists include HOODARUST: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Rules & map
What map is in play on HOODARUST?
The map on HOODARUST is procedural, size 4,500 with seed 684219735, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What rules does HOODARUST enforce, and what settings does it run?
There is no gather rate in the name HOODARUST. 8 players is the default group size, and that is the cap here. You play survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. It is vanilla by its own description: untouched rates, kits and rules: the game exactly as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Server info
What is the location of HOODARUST?
There is no region listed for HOODARUST. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 15.204.68.243:28015.
How stable is HOODARUST, and is it currently online?
Open for trade right now: HOODARUST is online. The uptime counter points to a restart about 11 hours ago. Over 7 full days, the shelves were stocked for 152 of 168 hours (90%). It came to Rust Vending Machine's notice on 13 September 2026.
What is the performance like on HOODARUST?
Over the last 48 hours the average server fps was 131, with a low of 99. Up to 119,545 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 5,814 MB. What players call lag comes from low fps and an entity count on the rise.
Which Rust build is HOODARUST running?
Rust network protocol 2634 and build 167781 on Linux is what powers HOODARUST. The protocol has to line up on your side to join, and Steam does the updating.
Population
Where does HOODARUST sit in the rankings?
Over the last seven days HOODARUST ranks #11,144 on player hours, among the top 50% of all ranked servers.
How many players are on HOODARUST right now?
Right now 90 slots in HOODARUST hold 0 players. It peaked at 1 this week, and the average was 0. Its busiest point in the last 48 hours was 07:00 UTC, averaging 1 players.
Wipe schedule
When does HOODARUST wipe?
Wipes at HOODARUST happen every other Friday at 23:18 UTC. It is due to wipe next on Friday 16 October at 23:18 UTC. 11 days 9 hours ago it made the world it is using now. A wipe every two weeks is published in its tags.
What happens on HOODARUST on wipe day?
An average of 2 players turned up at the peak of its recent wipes. Peak crowd on the latest wipe came 12 hours in. Half the peak was kept until the next wipe in 0% of its recent wipes. By day 2 the crowd had dropped below half in the wipes that failed to hold.
Join the server
What is the way to join HOODARUST?
In the Rust console (F1), type client.connect 15.204.68.243:28015. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp90,ptrak,$r?,v2634,^b,^v,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp90
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.