Jack&Swan [TEST SERVER]
Online NA 15.204.232.45:28115 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 1h. The force wipe · high confidence
Coming wipes
- 22d 1hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:50 UTC FW12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
What is the meaning of the tags on Jack&Swan [TEST SERVER]?
The server browser reads these tags that Jack&Swan [TEST SERVER] publishes: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Room for 50; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^p (PvE): PvP is off; the world does the killing; ^z (Modded): It sits in Modded: plugins or settings make the difference; ^y (Carbon): The plugin framework here is Carbon; NA (North America): In the server browser it sits under North America. Tags also carry its current players, its queue and when the world was made, all up top on this page.
On Rust Vending Machine, which lists and filters can you find Jack&Swan [TEST SERVER] in?
These Rust Vending Machine lists include Jack&Swan [TEST SERVER]: Modded Rust servers, PvE Rust servers in stock and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Settings and rules
What map is in play on Jack&Swan [TEST SERVER]?
Jack&Swan [TEST SERVER] runs a procedural map of size 4,500 with seed 1337, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.
What rules does Jack&Swan [TEST SERVER] enforce, and what settings does it run?
The name of Jack&Swan [TEST SERVER] gives no gather rate. 8 players is the default group size, and that is the cap here. This server runs pve, no player-versus-player fighting. Plugins or settings change the game, so it is listed under Modded. Carbon plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.
Server details
What location is Jack&Swan [TEST SERVER] in?
With its NA tag, Jack&Swan [TEST SERVER] lists in North America. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 15.204.232.45:28115.
How reliable is Jack&Swan [TEST SERVER], and is it online now?
Open for trade right now: Jack&Swan [TEST SERVER] is online. By its own uptime report, the last restart was about 45 hours ago. 134 of 168 hours online over the last 7 full days, or 80% uptime. The first sighting of it on Rust Vending Machine was 13 September 2026.
Is Jack&Swan [TEST SERVER] lag-free?
Over the last 48 hours the average server fps was 71, with a low of 36. The entity count reached 138,660: that includes buildings, deployables and everything else. The highest memory reading was 4,525 MB. The feel of lag traces back to fps dropping and entities piling up.
Which Rust build is Jack&Swan [TEST SERVER] running?
The setup: Jack&Swan [TEST SERVER] on Linux, Rust network protocol 2634 and build 167584. Joining needs the same protocol on your game; Steam handles the update for you.
Live players
What is Jack&Swan [TEST SERVER]'s rank among Rust servers?
The last seven days of player hours place Jack&Swan [TEST SERVER] at #15,913, in the top 72% of all ranked servers and #1,537 in North America.
What is the current player count on Jack&Swan [TEST SERVER]?
You will find 0 players filling 50 slots in Jack&Swan [TEST SERVER] as things stand. The seven-day average stands at 0 players.
Wipe details
When does Jack&Swan [TEST SERVER] wipe?
Once a month, Jack&Swan [TEST SERVER] wipes with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, its next wipe, and every Rust server wipes then. The world it has now started 12 days 23 hours ago. Wipes once a month are what its tags show.
How does Jack&Swan [TEST SERVER] handle wipe day?
At their busiest, its recent wipes averaged 0 players. Peak crowd on the latest wipe came 1 hours in.
Join the server
What is the way to join Jack&Swan [TEST SERVER]?
In the Rust console (F1), type client.connect 15.204.232.45:28115. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmrust,cs167584,ts8
Game
gmrust
mp50
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.