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Modded#15,909

Deadlands 2x

Online 15.204.152.85:20204 checked 11m ago

2x moddedoxide
players now0of 75 slots
7-day average0peak –
rank#15,909top 72%
last wipe · restocked8h agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeakWipe
0123408:0009:0011:0012:0014:0015:00Wiped Wed 14 Oct, 08:26 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020008:0009:0011:0012:0014:0015:00Wiped Wed 14 Oct, 08:26 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep3 Oct6 Oct9 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

18.2 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 08:26 UTC8h ago – – running 0
Sat 26 Sep, 04:47 UTC18d ago 2 – – 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on Deadlands 2x?

gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): 75 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): It runs on build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays is what Deadlands 2x tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does Deadlands 2x appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Deadlands 2x: 2x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.

Settings and rules

Which map is currently on Deadlands 2x?

Deadlands 2x runs a procedural map of size 4,500 with seed 1487159490, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does Deadlands 2x enforce, and what settings does it run?

Deadlands 2x is named for its 2x gather rate. The group limit is 8 players, the game's default. You play survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. The server has VAC, Valve's anti-cheat, switched on.

About the server

Where can you find Deadlands 2x?

There is no region listed for Deadlands 2x. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. Find it at this address: 15.204.152.85:20204.

How stable is Deadlands 2x, and is it currently online?

The shelves show Deadlands 2x in stock and online right now. Its uptime figure puts the last restart at roughly 1 hours ago. Over 7 full days, the shelves were stocked for 0 of 168 hours (0%). The first sighting of it on Rust Vending Machine was 24 September 2026.

What is the performance like on Deadlands 2x?

Server fps over the last 48 hours averaged 155 and never dropped below 117. At its peak it held 120,049 entities, counting buildings, deployables and all else in the world. At most it drew 4,369 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does Deadlands 2x run?

On Linux, Deadlands 2x is running Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.

Player count

How does Deadlands 2x compare to other Rust servers in the rankings?

Over the last seven days Deadlands 2x ranks #15,909 on player hours, among the top 72% of all ranked servers.

How many players are on Deadlands 2x right now?

You will find 0 players filling 75 slots in Deadlands 2x as things stand. Over the last seven days you would have seen 0 players on average.

Wipe schedule

On what schedule does Deadlands 2x wipe?

The wipes of Deadlands 2x on record are too few to show its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. The world it has now started 8 hours ago.

What can you expect on Deadlands 2x when wipe day comes?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe was at its largest 1 hours after the wipe. Until the next wipe, in 0% of recent wipes, the crowd remained above half that peak. The crowd fell under half by day 3 in the wipes that did not hold.

How to join

What steps do you take to join Deadlands 2x?

In the Rust console (F1), type client.connect 15.204.152.85:20204. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp75
Max players 75 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol Protocol 2634: your game must match to get in.
cs167781
Build It runs on build 167781.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.