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Community#6,106

A Shockbyte Rust Server

Online 15.204.152.56:23119 checked 9m ago

players now0of 40 slots
7-day average0peak 2
rank#6,106top 27%
last wipe · restocked2d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
00.511.5210:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 21:09 UTC2d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Mondays| 208.103.169.221:28015 EU · groups of 12+ · weekly · 540 on average
A1500/ 250 players
Community
Rustoria.co - EU Main 51.68.55.162:28015 EU · groups of 16+ · weekly · 314 on average
A335/ 250 players
Community
Rusty Moose |EU Main| 64.40.9.248:28015 EU · groups of 12+ · weekly · 313 on average
B135/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Server tags

How should you read the tags on A Shockbyte Rust Server?

Here are the tags A Shockbyte Rust Server lists, which the game's browser uses: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2635 (Protocol): You need protocol 2635 to join, matching your game version; cs168909 (Build): Build 168909; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank. Player numbers, queue length and world age are tagged as well, and they sit at the top of this page.

On Rust Vending Machine, which lists and filters can you find A Shockbyte Rust Server in?

The Rust Vending Machine lists that feature A Shockbyte Rust Server are: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules & map

Which map is currently on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a procedural map of size 3,700 with seed 791173509, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on A Shockbyte Rust Server?

There is no gather rate in the name A Shockbyte Rust Server. Groups can reach 8 players, which is the default. You play survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser puts it under Community: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Server info

What is the location of A Shockbyte Rust Server?

You will find no region published for A Shockbyte Rust Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 15.204.152.56:23119.

What is the uptime like on A Shockbyte Rust Server?

The shelves show A Shockbyte Rust Server in stock and online right now. The uptime counter points to a restart about 12 hours ago. Over 2 full days, the shelves were stocked for 48 of 48 hours (100%). The first sighting of it on Rust Vending Machine was 25 October 2026.

What is the performance like on A Shockbyte Rust Server?

The 48-hour average for server fps is 142, and the floor was 103. Up to 81,036 entities were in play, buildings, deployables and the rest of the world combined. The highest memory reading was 3,623 MB. What players call lag comes from low fps and an entity count on the rise.

Which Rust build is A Shockbyte Rust Server running?

Rust network protocol 2635 and build 168909 on Linux is what powers A Shockbyte Rust Server. To get in, your game must match the protocol; Steam keeps that updated.

Live players

Where does A Shockbyte Rust Server sit in the rankings?

The last seven days of player hours place A Shockbyte Rust Server at #6,106, in the top 27% of all ranked servers.

How many players are on A Shockbyte Rust Server right now?

Right now 40 slots in A Shockbyte Rust Server hold 0 players. It peaked at 2 this week, and the average was 0. The last 48 hours peaked at 23:00 UTC, when it averaged 2 players.

Wipe schedule

On what schedule does A Shockbyte Rust Server wipe?

Too few wipes of A Shockbyte Rust Server are recorded to tell what its rhythm is. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 2 days 12 hours ago.

How does A Shockbyte Rust Server handle wipe day?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.

How to join

What is the way to join A Shockbyte Rust Server?

Open Rust and press F1 for the console, then type client.connect 15.204.152.56:23119. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players 40 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2635
Protocol You need protocol 2635 to join, matching your game version.
cs168909
Build Build 168909.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.