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PvE#15,986

Island Of Ruin

Online 15.204.13.4:28015 checked 12m ago

biweekly wipes moddedoxidepve
players now0of 75 slots
7-day average0peak –
rank#15,986top 71%
last wipe · restocked23d agobiweekly schedule
next wipe · restock4d 22hSun 18 Oct, 17:29 UTC

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 18 October, 17:29 UTC, in 4d 22h. Its biweekly schedule tag · low confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 4d 22hSun 18 Oct, 17:29 UTC
  2. 18d 22hSun 1 Nov, 17:29 UTC
  3. 22d 23hThu 5 Nov, 19:00 UTCFW
  4. 32d 22hSun 15 Nov, 17:29 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 17:29 UTC23d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Lists and tags

How should you read the tags on Island Of Ruin?

The server browser reads these tags that Island Of Ruin publishes: gmrust (Game mode): The standard survival game mode; mp75 (Max players): The cap is 75; ts8 (Group limit): 8 to a team, as the game ships it; v2633 (Protocol): Protocol 2633: your game must match to get in; cs164530 (Build): It runs on build 164530; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): The region code is left blank; ^b (Biweekly): Wipes run on a two-week cycle; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

Where does Island Of Ruin appear in the lists and filters on Rust Vending Machine?

These Rust Vending Machine lists include Island Of Ruin: Modded Rust servers and PvE Rust servers in stock. It shows under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Rules & map

What map is in play on Island Of Ruin?

The map on Island Of Ruin is procedural, size 3,000 with seed 50000, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What rules does Island Of Ruin enforce, and what settings does it run?

No gather rate is given in the name of Island Of Ruin. The group limit is 8 players, the game's default. This server runs pve, no player-versus-player fighting. Plugins or settings change the game, so it is listed under Modded. Oxide plugins are running on it. VAC is on.

About the server

Where can you find Island Of Ruin?

You will find no region published for Island Of Ruin. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 15.204.13.4:28015.

What is the uptime like on Island Of Ruin?

The shelves show Island Of Ruin in stock and online right now. Its uptime figure puts the last restart at roughly 14 days 3 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 20 September 2026.

What is the performance like on Island Of Ruin?

The 48-hour average for server fps is 235, and the floor was 227. At its peak it held 49,546 entities, counting buildings, deployables and all else in the world. At most it drew 4,659 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is Island Of Ruin running?

The setup: Island Of Ruin on Linux, Rust network protocol 2633 and build 164530. The protocol has to line up on your side to join, and Steam does the updating.

Live players

What is Island Of Ruin's rank among Rust servers?

Over the last seven days Island Of Ruin ranks #15,986 on player hours, among the top 71% of all ranked servers.

What is the current player count on Island Of Ruin?

You will find 0 players filling 75 slots in Island Of Ruin as things stand. The seven-day average stands at 0 players.

Wipe details

How often does Island Of Ruin wipe?

Too few wipes of Island Of Ruin are recorded to confirm its schedule, so its tag decides the prediction. Due on Sunday 18 October at 17:29 UTC: its next wipe. It has been running its current world since 23 days 1 hours ago. The tags carry a two-weekly wipe schedule.

What happens on Island Of Ruin on wipe day?

An average of 1 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 1 hours after the wipe.

Join the server

What is the way to join Island Of Ruin?

In the Rust console (F1), type client.connect 15.204.13.4:28015. You can also press Launch Rust on this page, which opens Steam and connects. Head to https://discord.com/invite/islandoffruin for its website.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2633,^b,^p,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The standard survival game mode.
mp75
Max players The cap is 75.
ts8
Group limit 8 to a team, as the game ships it.
v2633
Protocol Protocol 2633: your game must match to get in.
cs164530
Build It runs on build 164530.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Gameplay

^p
PvE No player-on-player fighting: the danger comes from the world.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded It sits in Modded: plugins or settings make the difference.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.