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Modded#12,013

[PVE] Night Owl VN

Offline 149.28.153.98:28015 checked 1d ago

moddedoxide
players now1of 30 slots
7-day average1peak 1
rank#12,013top 54%
last wipe · restocked2d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
00.250.50.75111:0012:00

Hourly average and peak, UTC.

Server performance

05010015020011:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on [PVE] Night Owl VN?

The server browser reads these tags that [PVE] Night Owl VN publishes: gmrust (Game mode): Rust survival, the standard way; mp30 (Max players): Room for 30; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167584 (Build): It runs on build 167584; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does [PVE] Night Owl VN appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature [PVE] Night Owl VN are: Modded Rust servers. It shows under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and rules

Which map is currently on [PVE] Night Owl VN?

[PVE] Night Owl VN runs a procedural map of size 2,500 with seed 12345, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

What rules does [PVE] Night Owl VN enforce, and what settings does it run?

The name of [PVE] Night Owl VN gives no gather rate. 8 players is the default group size, and that is the cap here. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC is on.

Server info

What location is [PVE] Night Owl VN in?

Without a region tag, [PVE] Night Owl VN's name still points to Asia. Rust Vending Machine reports the location a server claims, not where the machine actually sits. Find it at this address: 149.28.153.98:28015.

What is the uptime like on [PVE] Night Owl VN?

No stock at present: [PVE] Night Owl VN is offline, last seen 46 hours ago. By its own uptime report, the last restart was about 2 hours ago. Over the last 1 full day it was up 0% of the time, 0 of 24 hours. It came to Rust Vending Machine's notice on 13 October 2026.

How well does [PVE] Night Owl VN perform?

The 48-hour average for server fps is 90, and the floor was 78. The entity count reached 30,052: that includes buildings, deployables and everything else. The highest memory reading was 1,185 MB. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is [PVE] Night Owl VN running?

On Windows, [PVE] Night Owl VN is running Rust network protocol 2634 and build 167584. The protocol has to line up on your side to join, and Steam does the updating.

Population

Where does [PVE] Night Owl VN sit in the rankings?

Over the last seven days [PVE] Night Owl VN ranks #12,013 on player hours, among the top 54% of all ranked servers.

What is the current player count on [PVE] Night Owl VN?

At the moment [PVE] Night Owl VN is offline, with a last sighting 46 hours ago. It peaked at 1 this week, and the average was 1. The last 48 hours peaked at 11:00 UTC, when it averaged 1 players.

Wipe info

When does [PVE] Night Owl VN wipe?

The wipes of [PVE] Night Owl VN on record are too few to show its rhythm. The next force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world since 2 days ago.

How to join

What steps do you take to join [PVE] Night Owl VN?

Open Rust and press F1 for the console, then type client.connect 149.28.153.98:28015. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust survival, the standard way.
mp30
Max players Room for 30.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167584
Build It runs on build 167584.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.