A Shockbyte Rust Server
Online 148.113.24.107:28160 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 14:55 UTC22h ago | – | – | – | 0 |
| Tue 13 Oct, 14:38 UTC22h ago | – | – | – | 0 |
| Mon 12 Oct, 08:23 UTC2d ago | – | – | – | 1 |
| Sun 11 Oct, 15:10 UTC2d ago | – | – | – | 1 |
| Sun 11 Oct, 10:42 UTC3d ago | – | – | – | 1 |
| Sun 11 Oct, 08:41 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 06:36 UTC3d ago | – | – | – | 1 |
| Sun 11 Oct, 06:24 UTC3d ago | – | – | – | 0 |
| Thu 8 Oct, 11:37 UTC6d ago | – | – | – | 1 |
| Thu 8 Oct, 09:54 UTC6d ago | – | – | – | 0 |
| Wed 7 Oct, 16:50 UTC6d ago | – | – | – | 1 |
| Wed 7 Oct, 15:34 UTC6d ago | – | – | – | 1 |
| Wed 7 Oct, 14:39 UTC6d ago | – | – | – | 0 |
| Wed 7 Oct, 13:16 UTC7d ago | – | – | – | 1 |
| Wed 7 Oct, 12:06 UTC7d ago | – | – | – | 1 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
Can you explain the tags on A Shockbyte Rust Server?
The server browser reads these tags that A Shockbyte Rust Server publishes: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
Where does A Shockbyte Rust Server appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature A Shockbyte Rust Server are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Map and rules
Which map is currently on A Shockbyte Rust Server?
A procedural map, size 3,000 with seed 50000, generated by the game, is what A Shockbyte Rust Server runs. You can view it on RustMaps from this page, since the same size and seed give the same map.
Which settings and rules apply on A Shockbyte Rust Server?
There is no gather rate in the name A Shockbyte Rust Server. 8 players is the default group size, and that is the cap here. This server runs survival, gather, build, raid: the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings alter the game. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
Server info
What is the location of A Shockbyte Rust Server?
There is no region listed for A Shockbyte Rust Server. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. You can reach it at 148.113.24.107:28160.
How reliable is A Shockbyte Rust Server, and is it online now?
The shelves show A Shockbyte Rust Server in stock and online right now. Its uptime figure puts the last restart at roughly 21 hours ago. 144 of 144 hours online over the last 6 full days, or 100% uptime. Its first record on Rust Vending Machine is dated 7 October 2026.
How well does A Shockbyte Rust Server perform?
The 48-hour average for server fps is 461, and the floor was 388. At its peak it held 48,619 entities, counting buildings, deployables and all else in the world. Memory use peaked at 3,323 MB. The feel of lag traces back to fps dropping and entities piling up.
Which Rust build is A Shockbyte Rust Server running?
The setup: A Shockbyte Rust Server on Linux, Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.
Player count
How does A Shockbyte Rust Server compare to other Rust servers in the rankings?
Over the last seven days A Shockbyte Rust Server ranks #6,689 on player hours, among the top 30% of all ranked servers.
What is the current player count on A Shockbyte Rust Server?
A Shockbyte Rust Server is carrying 0 players on 1 slots at the moment. It peaked at 1 this week, and the average was 0. The last 48 hours peaked at 15:00 UTC, when it averaged 1 players.
Wipe details
On what schedule does A Shockbyte Rust Server wipe?
No wipe schedule is kept for A Shockbyte Rust Server: it starts a new world every few hours, and those resets are not counted as wipes.
How to join
What is the way to join A Shockbyte Rust Server?
Open Rust and press F1 for the console, then type client.connect 148.113.24.107:28160. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.