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Modded#5,641

[EU/NL] DeathBattalion testserver X2|Slightly Modded|Events

Online 147.93.162.142:28415 checked 10m ago

2x monthly wipes vanillamoddedoxide
players now0of 50 slots
7-day average0peak 2
rank#5,641top 25%
last wipe · restocked3d agomonthly schedule
next wipe · restock22d 9hThu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75110:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 9h. The force wipe · high confidence

0.7 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

Coming wipes

  1. 22d 9hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 12:35 UTC3d ago 2 – running 1
Fri 9 Oct, 20:14 UTC4d ago 2 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events?

Here are the tags [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events lists, which the game's browser uses: gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167781 (Build): It runs on build 167781; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): A monthly wipe, matching Facepunch's force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules untouched; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded: plugins or settings change how it plays. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events are: 2x Rust servers, EU Rust servers in stock and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

Settings and rules

What map is in play on [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events?

[EU/NL] DeathBattalion testserver X2|Slightly Modded|Events runs a procedural map of size 3,500 with seed 295700, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.

Which settings and rules apply on [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events?

The name of [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events gives 2x gather. The group limit is 8 players, the game's default. You play survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.

Server details

What location is [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events in?

No region tag comes from [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events, but the name suggests Europe. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 147.93.162.142:28415.

How stable is [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events, and is it currently online?

Open for trade right now: [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events is online. The uptime counter points to a restart about 10 hours ago. 96 of 96 hours online over the last 4 full days, or 100% uptime. Its first record on Rust Vending Machine is dated 9 October 2026.

Is [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events lag-free?

The 48-hour average for server fps is 60, and the floor was 59. Up to 68,791 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 2,247 MB. What players call lag comes from low fps and an entity count on the rise.

What Rust version does [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events run?

The setup: [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events on Windows, Rust network protocol 2634 and build 167781. The protocol has to line up on your side to join, and Steam does the updating.

Live players

How does [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events compare to other Rust servers in the rankings?

Over the last seven days [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events ranks #5,641 on player hours, among the top 25% of all ranked servers.

Is [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events busy at the moment?

You will find 0 players filling 50 slots in [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events as things stand. It peaked at 2 this week, and the average was 0. The last 48 hours peaked at 19:00 UTC, when it averaged 1 players.

Wipe details

When does [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events wipe?

Once a month, [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events wipes with the force wipe. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. 3 days 20 hours ago it made the world it is using now. Wipes once a month are what its tags show.

How does [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events handle wipe day?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe was at its largest 6 hours after the wipe.

How to join

What is the way to join [EU/NL] DeathBattalion testserver X2|Slightly Modded|Events?

In the Rust console (F1), type client.connect 147.93.162.142:28415. You can also press Launch Rust on this page, which opens Steam and connects.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp50
Max players 50 player slots.
ts8
Group limit Teams cap at 8, the standard game limit.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167781
Build It runs on build 167781.
ptrak
Networking Network runs on RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly A monthly wipe, matching Facepunch's force wipe.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules untouched.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.