Micro Wasteland COMING SOON
Online 147.189.168.112:27191 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:20 UTC13d ago | 1 | – | running | 0 |
| Sun 27 Sep, 19:47 UTC17d ago | 1 | held half | 4.3 days | 1 |
| Wed 16 Sep, 20:59 UTC28d ago | 1 | halved by day 2 | 10.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
Can you explain the tags on Micro Wasteland COMING SOON?
gmrust (Game mode): Survival as standard Rust plays; mp24 (Max players): Room for 24; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs166569 (Build): It runs on build 166569; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank is what Micro Wasteland COMING SOON tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find Micro Wasteland COMING SOON in?
These Rust Vending Machine lists include Micro Wasteland COMING SOON: Community Rust servers in stock. It shows under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules & map
What map is in play on Micro Wasteland COMING SOON?
The map on Micro Wasteland COMING SOON is procedural, size 2,000 with seed 484554513, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You will see the map name as: Custom Map.
What rules does Micro Wasteland COMING SOON enforce, and what settings does it run?
The name of Micro Wasteland COMING SOON gives no gather rate. Groups can reach 8 players, which is the default. This server runs survival, gather, build, raid: the standard game. Player versus player combat and raiding are on. You will find it in the Community section of the server browser, as a community server. The server has VAC, Valve's anti-cheat, switched on.
Server details
Where can you find Micro Wasteland COMING SOON?
There is no region listed for Micro Wasteland COMING SOON. A server's stated location is what Rust Vending Machine shows; the actual machine location is not looked up. Find it at this address: 147.189.168.112:27191.
How stable is Micro Wasteland COMING SOON, and is it currently online?
You can grab Micro Wasteland COMING SOON: it is online as we speak. Its uptime figure puts the last restart at roughly 13 days 9 hours ago. 168 of 168 hours online over the last 7 full days, or 100% uptime. Its first record on Rust Vending Machine is dated 16 September 2026.
Is Micro Wasteland COMING SOON lag-free?
The 48-hour average for server fps is 58, and the floor was 43. The entity count reached 27,109: that includes buildings, deployables and everything else. The highest memory reading was 2,244 MB. The feel of lag traces back to fps dropping and entities piling up.
What version does Micro Wasteland COMING SOON use?
The setup: Micro Wasteland COMING SOON on Linux, Rust network protocol 2634 and build 166569. Joining needs the same protocol on your game; Steam handles the update for you.
Live players
Where does Micro Wasteland COMING SOON sit in the rankings?
The last seven days of player hours place Micro Wasteland COMING SOON at #14,840, in the top 67% of all ranked servers.
Is Micro Wasteland COMING SOON busy at the moment?
You will find 0 players filling 24 slots in Micro Wasteland COMING SOON as things stand. The seven-day average is 0, and the busiest point reached 1.
Wipe schedule
How often does Micro Wasteland COMING SOON wipe?
There is no way to predict the next wipe at Micro Wasteland COMING SOON, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. 13 days 11 hours ago it made the world it is using now.
How does Micro Wasteland COMING SOON handle wipe day?
An average of 1 players turned up at the peak of its recent wipes. On the latest wipe, 0 hours after it began, the crowd peaked. Half the peak was kept until the next wipe in 50% of its recent wipes. In the wipes where it did not, the crowd dropped below half by day 2.
Join the server
What steps do you take to join Micro Wasteland COMING SOON?
Open Rust and press F1 for the console, then type client.connect 147.189.168.112:27191. Or use the Launch Rust button here to open the game through Steam and connect.
Server tags
what each one meansPublished as mp24,ptrak,$r?,v2634,gmrust,cs166569,ts8
Game
gmrust
mp24
ts8
v2634
cs166569
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.