4Netplayers Rikerowe Granie
Online 146.59.55.102:32700 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers, and #448 of the quad servers (top 54%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 06:09 UTC8d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
How should you read the tags on 4Netplayers Rikerowe Granie?
Here are the tags 4Netplayers Rikerowe Granie lists, which the game's browser uses: gmsoftcore (Game mode): Softcore rules, which are gentler; mp10 (Max players): 10 player slots; ts4 (Group limit): Teams cap at 4; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167584 (Build): Game build: 167584; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded is its category, with plugins or settings changing the game. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find 4Netplayers Rikerowe Granie in?
These Rust Vending Machine lists include 4Netplayers Rikerowe Granie: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
Rules & map
Which map is currently on 4Netplayers Rikerowe Granie?
4Netplayers Rikerowe Granie runs a procedural map of size 4,000 with seed 1234567890, generated by the game. From this page you can look at it on RustMaps: the same size and seed give the same map.
What rules does 4Netplayers Rikerowe Granie enforce, and what settings does it run?
The name of 4Netplayers Rikerowe Granie gives no gather rate. quad groups are capped at 4 players. This server runs softcore, Facepunch's easier option, with part of your loot kept. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
Server info
What location is 4Netplayers Rikerowe Granie in?
You will find no region published for 4Netplayers Rikerowe Granie. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 146.59.55.102:32700.
What is the uptime like on 4Netplayers Rikerowe Granie?
The shelves show 4Netplayers Rikerowe Granie in stock and online right now. By its own uptime report, the last restart was about 29 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. Its first record on Rust Vending Machine is dated 13 September 2026.
How well does 4Netplayers Rikerowe Granie perform?
Server fps over the last 48 hours averaged 30 and never dropped below 25. Up to 91,950 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 2,624 MB. What players call lag comes from low fps and an entity count on the rise.
Which Rust build is 4Netplayers Rikerowe Granie running?
On Linux, 4Netplayers Rikerowe Granie is running Rust network protocol 2634 and build 167584. The protocol has to line up on your side to join, and Steam does the updating.
Population
What is 4Netplayers Rikerowe Granie's rank among Rust servers?
Over the last seven days 4Netplayers Rikerowe Granie ranks #8,134 on player hours, among the top 37% of all ranked servers. It ranks #448 among quad servers.
Is 4Netplayers Rikerowe Granie busy at the moment?
You will find 0 players filling 10 slots in 4Netplayers Rikerowe Granie as things stand. The seven-day average stands at 0 players, peaking at 1. The last 48 hours peaked at 13:00 UTC, when it averaged 1 players.
Wipe info
When does 4Netplayers Rikerowe Granie wipe?
There are not yet enough recorded wipes from 4Netplayers Rikerowe Granie to reveal its rhythm. When the monthly force wipe arrives on Thursday 5 November at 19:00 UTC, every Rust server wipes. It has been running its current world since 8 days 6 hours ago.
What can you expect on 4Netplayers Rikerowe Granie when wipe day comes?
The average busiest point of its recent wipes was 0 players. Peak crowd on the latest wipe came 0 hours in.
Getting in
What is the way to join 4Netplayers Rikerowe Granie?
Press F1 in Rust to bring up the console and enter client.connect 146.59.55.102:32700. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmsoftcore,cs167584,ts4,^o^z
Game
gmsoftcore
mp10
ts4
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.