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Rust Vending Machine 88,585playing
Community#11,416

4Netplayers Rust Server

Online 146.59.152.6:21600 checked 10m ago

players now0of 10 slots
7-day average0peak 1
rank#11,416top 51%
last wipe · restocked5d agono schedule published
next wipe · restock–no wipe seen yet

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

01020304020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct11 Oct12 Oct13 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Community
Rusty Moose |EU Monthly| 205.178.168.205:28015 EU · groups of 12+ · monthly · 363 on average
A2470/ 500 players
Community
Rusty Moose |US Monthly| 205.178.168.52:28015 NA · groups of 12+ · monthly · 348 on average
A3284/ 300 players
Community
Rustoria.co - EU Long 208.103.169.246:28015 EU · groups of 14+ · monthly · 338 on average
B1423/ 450 players
Community
Rustoria.co - EU Main 208.103.169.247:28015 EU · groups of 16+ · weekly · 300 on average
B274/ 250 players
On the back of the pack

Quick answers

From the figures on this page.

Tags & lists

Can you explain the tags on 4Netplayers Rust Server?

gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): The cap is 10; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): To join, your game version must line up with protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): The region code is left blank is what 4Netplayers Rust Server tags itself with, and the server browser takes note. Tags also carry its current players, its queue and when the world was made, all up top on this page.

On Rust Vending Machine, which lists and filters can you find 4Netplayers Rust Server in?

The Rust Vending Machine lists that feature 4Netplayers Rust Server are: Community Rust servers in stock. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Map and rules

Which map is currently on 4Netplayers Rust Server?

The map on 4Netplayers Rust Server is procedural, size 4,000 with seed 1234567890, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does 4Netplayers Rust Server enforce, and what settings does it run?

There is no gather rate in the name 4Netplayers Rust Server. 8 players is the default group size, and that is the cap here. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. You will find it in the Community section of the server browser, as a community server. The server has VAC, Valve's anti-cheat, switched on.

About the server

Where can you find 4Netplayers Rust Server?

You will find no region published for 4Netplayers Rust Server. Rust Vending Machine reports the location a server claims, not where the machine actually sits. The endpoint is 146.59.152.6:21600.

How reliable is 4Netplayers Rust Server, and is it online now?

The shelves show 4Netplayers Rust Server in stock and online right now. Its uptime figure puts the last restart at roughly 3 days 14 hours ago. 96 of 96 hours online over the last 4 full days, or 100% uptime. Its first record on Rust Vending Machine is dated 8 October 2026.

Is 4Netplayers Rust Server lag-free?

The 48-hour average for server fps is 30, and the floor was 29. The entity count reached 89,365: that includes buildings, deployables and everything else. At most it drew 2,912 MB of memory. The feel of lag traces back to fps dropping and entities piling up.

What Rust version does 4Netplayers Rust Server run?

On Linux, 4Netplayers Rust Server is running Rust network protocol 2634 and build 167398. Joining needs the same protocol on your game; Steam handles the update for you.

Player count

What is 4Netplayers Rust Server's rank among Rust servers?

The last seven days of player hours place 4Netplayers Rust Server at #11,416, in the top 51% of all ranked servers.

Is 4Netplayers Rust Server busy at the moment?

You will find 0 players filling 10 slots in 4Netplayers Rust Server as things stand. The seven-day average is 0, and the busiest point reached 1. The last 48 hours peaked at 13:00 UTC, when it averaged 0 players.

Wipe details

When does 4Netplayers Rust Server wipe?

There are not yet enough recorded wipes from 4Netplayers Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. It has been running its current world since 5 days 2 hours ago.

Getting in

What is the way to join 4Netplayers Rust Server?

Open Rust and press F1 for the console, then type client.connect 146.59.152.6:21600. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players The cap is 10.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol To join, your game version must line up with protocol 2634.
cs167398
Build Build 167398.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.