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Modded#5,804

FFA Rust POLAND 4Netplayers

Online 146.0.44.242:28015 checked 13m ago

moddedoxide
players now0of 14 slots
7-day average0peak 4
rank#5,804top 26%
last wipe · restocked11d agono schedule published
next wipe · restock–too few wipes seen yet

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

01020304001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:02 UTC11d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

What is the meaning of the tags on FFA Rust POLAND 4Netplayers?

The server browser reads these tags that FFA Rust POLAND 4Netplayers publishes: gmvanilla (Game mode): Survival, vanilla style; mp14 (Max players): 14 player slots; ts8 (Group limit): The default cap is 8 per team; v2634 (Protocol): You need protocol 2634 to join, matching your game version; cs167584 (Build): Game build: 167584; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): No region code is set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Modded: plugins or settings change how it plays. Tags also carry its current players, its queue and when the world was made, all up top on this page.

Where does FFA Rust POLAND 4Netplayers appear in the lists and filters on Rust Vending Machine?

The Rust Vending Machine lists that feature FFA Rust POLAND 4Netplayers are: EU Rust servers in stock and Modded Rust servers. It shows under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

What map is in play on FFA Rust POLAND 4Netplayers?

A procedural map, size 2,000 with seed 65464563, generated by the game, is what FFA Rust POLAND 4Netplayers runs. You can view it on RustMaps from this page, since the same size and seed give the same map.

What rules does FFA Rust POLAND 4Netplayers enforce, and what settings does it run?

The name of FFA Rust POLAND 4Netplayers gives no gather rate. The group limit is 8 players, the game's default. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server has VAC, Valve's anti-cheat, switched on.

About the server

Where can you find FFA Rust POLAND 4Netplayers?

Without a region tag, FFA Rust POLAND 4Netplayers's name still points to Europe. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. The endpoint is 146.0.44.242:28015.

How stable is FFA Rust POLAND 4Netplayers, and is it currently online?

Open for trade right now: FFA Rust POLAND 4Netplayers is online. Its uptime figure puts the last restart at roughly 18 hours ago. Over 7 full days, the shelves were stocked for 144 of 168 hours (86%). The first sighting of it on Rust Vending Machine was 17 September 2026.

What is the performance like on FFA Rust POLAND 4Netplayers?

Server fps over the last 48 hours averaged 30 and never dropped below 30. Up to 18,518 entities were in play, buildings, deployables and the rest of the world combined. Memory use peaked at 1,216 MB. The feel of lag traces back to fps dropping and entities piling up.

Which Rust build is FFA Rust POLAND 4Netplayers running?

On Linux, FFA Rust POLAND 4Netplayers is running Rust network protocol 2634 and build 167584. Joining needs the same protocol on your game; Steam handles the update for you.

Live players

What is FFA Rust POLAND 4Netplayers's rank among Rust servers?

The last seven days of player hours place FFA Rust POLAND 4Netplayers at #5,804, in the top 26% of all ranked servers.

How many players are on FFA Rust POLAND 4Netplayers right now?

FFA Rust POLAND 4Netplayers is carrying 0 players on 14 slots at the moment. The seven-day average is 0, and the busiest point reached 4. Its busiest point in the last 48 hours was 15:00 UTC, averaging 4 players.

Wipe schedule

When does FFA Rust POLAND 4Netplayers wipe?

The wipes of FFA Rust POLAND 4Netplayers on record are too few to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes, and every Rust server wipes. The world it has now started 11 days 4 hours ago.

How does FFA Rust POLAND 4Netplayers handle wipe day?

An average of 6 players turned up at the peak of its recent wipes. The crowd on the latest wipe was at its largest 1 hours after the wipe.

Getting in

What is the way to join FFA Rust POLAND 4Netplayers?

Press F1 in Rust to bring up the console and enter client.connect 146.0.44.242:28015. Alternatively, the Launch Rust option on this page opens Rust via Steam and joins for you.

Server tags

what each one means

Published as mp14,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp14
Max players 14 player slots.
ts8
Group limit The default cap is 8 per team.
v2634
Protocol You need protocol 2634 to join, matching your game version.
cs167584
Build Game build: 167584.
ptrak
Networking The game's usual network layer, RakNet, is used.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded Modded: plugins or settings change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.