[DEV] Fireabend
Online 145.239.232.105:27016 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 08:11 UTC11h ago | – | – | – | 0 |
| Tue 13 Oct, 08:11 UTC1d ago | – | – | – | 0 |
| Mon 12 Oct, 08:11 UTC2d ago | – | – | – | 0 |
| Sun 11 Oct, 08:11 UTC3d ago | – | – | – | 0 |
| Sat 10 Oct, 08:11 UTC4d ago | – | – | – | 0 |
| Fri 9 Oct, 08:11 UTC5d ago | – | – | – | 0 |
| Thu 8 Oct, 08:11 UTC6d ago | – | – | – | 0 |
| Wed 7 Oct, 08:10 UTC7d ago | – | – | – | 0 |
| Tue 6 Oct, 08:11 UTC8d ago | – | – | – | 0 |
| Mon 5 Oct, 08:11 UTC9d ago | – | – | – | 0 |
| Sun 4 Oct, 08:11 UTC10d ago | – | – | – | 0 |
| Sat 3 Oct, 08:11 UTC11d ago | – | – | – | 0 |
| Fri 2 Oct, 08:11 UTC12d ago | – | – | – | 0 |
| Thu 1 Oct, 17:57 UTC FW13d ago | – | – | – | 0 |
| Thu 1 Oct, 08:11 UTC13d ago | – | – | – | 0 |
| Wed 30 Sep, 08:10 UTC14d ago | – | – | – | 0 |
| Tue 29 Sep, 08:11 UTC15d ago | – | – | – | 0 |
| Mon 28 Sep, 09:43 UTC16d ago | – | – | – | 0 |
| Mon 28 Sep, 08:11 UTC16d ago | – | – | – | 0 |
| Sun 27 Sep, 19:10 UTC17d ago | – | – | – | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags & lists
How should you read the tags on [DEV] Fireabend?
gmvanilla (Game mode): Vanilla survival mode; mp0 (Max players): The cap is 0; ts8 (Group limit): 8 to a team, as the game ships it; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167781 (Build): It runs on build 167781; ptrak (Networking): The game's usual network layer, RakNet, is used; $r? (Region code): Region code not set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules untouched; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): It sits in Modded: plugins or settings make the difference is what [DEV] Fireabend tags itself with, and the server browser takes note. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.
On Rust Vending Machine, which lists and filters can you find [DEV] Fireabend in?
These Rust Vending Machine lists include [DEV] Fireabend: Modded Rust servers. It shows under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Rules & map
What map is in play on [DEV] Fireabend?
A procedural map, size 3,750 with seed 55555, generated by the game, is what [DEV] Fireabend runs. From this page you can look at it on RustMaps: the same size and seed give the same map. The map goes by: Custom Map.
What rules does [DEV] Fireabend enforce, and what settings does it run?
No gather rate is given in the name of [DEV] Fireabend. Groups can reach 8 players, which is the default. This server runs survival, the usual game of gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game, so it is listed under Modded. You will find Oxide plugins running here. The server says it is vanilla: rust as Facepunch ships it: rates, kits and rules untouched. VAC is on.
About the server
Where can you find [DEV] Fireabend?
You will find no region published for [DEV] Fireabend. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 145.239.232.105:27016.
How reliable is [DEV] Fireabend, and is it online now?
You can grab [DEV] Fireabend: it is online as we speak. Its uptime figure puts the last restart at roughly 9 hours ago. Over 7 full days, the shelves were stocked for 168 of 168 hours (100%). Its first record on Rust Vending Machine is dated 23 September 2026.
What is the performance like on [DEV] Fireabend?
Server fps over the last 48 hours averaged 203 and never dropped below 162. At its peak it held 82,254 entities, counting buildings, deployables and all else in the world. The highest memory reading was 2,718 MB. The feel of lag traces back to fps dropping and entities piling up.
Which Rust build is [DEV] Fireabend running?
Rust network protocol 2634 and build 167781 on Linux is what powers [DEV] Fireabend. To get in, your game must match the protocol; Steam keeps that updated.
Live players
Where does [DEV] Fireabend sit in the rankings?
Over the last seven days [DEV] Fireabend ranks #15,892 on player hours, among the top 72% of all ranked servers.
Is [DEV] Fireabend busy at the moment?
You will find 0 players in [DEV] Fireabend right now. The past week gives an average of 0 players.
Wipe schedule
On what schedule does [DEV] Fireabend wipe?
Every few hours [DEV] Fireabend spins up a new world, so it has no wipe schedule, and those resets do not count as wipes.
Getting in
What is the way to join [DEV] Fireabend?
In the Rust console (F1), type client.connect 145.239.232.105:27016. You can also press Launch Rust on this page, which opens Steam and connects.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp0
ts8
v2634
cs167781
ptrak
$r?
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.