Devil-Is-King
Online 144.126.149.74:28600 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 23h. The force wipe · high confidence
Coming wipes
- 21d 23hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 09:30 UTC6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Can you explain the tags on Devil-Is-King?
The server browser reads these tags that Devil-Is-King publishes: gmvanilla (Game mode): Vanilla survival mode; mp50 (Max players): The cap is 50; ts8 (Group limit): Teams cap at 8, the standard game limit; v2634 (Protocol): Protocol 2634: your game must match to get in; cs167398 (Build): Build 167398; ptrak (Networking): Network runs on RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^v (Vanilla): Untouched rates, kits and rules: the game exactly as Facepunch ships it; ^q (Premium): Rust premium status is needed to join; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): It sits in Modded: plugins or settings make the difference. Tags also carry its current players, its queue and when the world was made, all up top on this page.
Where does Devil-Is-King appear in the lists and filters on Rust Vending Machine?
The Rust Vending Machine lists that feature Devil-Is-King are: Modded Rust servers. It shows under these filters on the server list: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Settings and rules
What map is in play on Devil-Is-King?
The map on Devil-Is-King is procedural, size 2,000 with seed 69676967, generated by the game. You can view it on RustMaps from this page, since the same size and seed give the same map.
Which settings and rules apply on Devil-Is-King?
No gather rate is given in the name of Devil-Is-King. The group limit is 8 players, the game's default. You play survival, the usual game of gathering, building and raiding. You can fight and raid other players. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running on it. It is vanilla by its own description: untouched rates, kits and rules: the game exactly as Facepunch ships it. Rust premium status is needed to join. The server has VAC, Valve's anti-cheat, switched on.
Server info
What is the location of Devil-Is-King?
There is no region listed for Devil-Is-King. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 144.126.149.74:28600.
What is the uptime like on Devil-Is-King?
The shelves show Devil-Is-King in stock and online right now. By its own uptime report, the last restart was about 5 days 8 hours ago. Across the last 7 days, it was available for 168 of 168 hours, or 100% of the time. It came to Rust Vending Machine's notice on 13 September 2026.
Is Devil-Is-King lag-free?
Over the last 48 hours the average server fps was 59, with a low of 55. At its peak it held 47,150 entities, counting buildings, deployables and all else in the world. Memory use peaked at 2,105 MB. What players call lag comes from low fps and an entity count on the rise.
What Rust version does Devil-Is-King run?
The setup: Devil-Is-King on Windows, Rust network protocol 2634 and build 167398. To get in, your game must match the protocol; Steam keeps that updated.
Player count
Where does Devil-Is-King sit in the rankings?
The last seven days of player hours place Devil-Is-King at #15,892, in the top 72% of all ranked servers.
How many players are on Devil-Is-King right now?
Devil-Is-King is carrying 0 players on 50 slots at the moment. The seven-day average stands at 0 players.
Wipe schedule
When does Devil-Is-King wipe?
Once a month, Devil-Is-King wipes with the force wipe. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. It has been running its current world since 6 days 10 hours ago. Its tags state a wipe each month.
How does Devil-Is-King handle wipe day?
The average busiest point of its recent wipes was 0 players. The crowd on the latest wipe was at its largest 0 hours after the wipe.
Join the server
What steps do you take to join Devil-Is-King?
In the Rust console (F1), type client.connect 144.126.149.74:28600. You can also press Launch Rust on this page, which opens Steam and connects. Rust premium status is needed to join.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167398,^q,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^q
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
