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PvE#15,784

TestSrv1

Offline NA 143.59.126.132:28002 checked 15d ago

monthly wipes oxidepve
players now1of 50 slots
7-day average0peak –
rank#15,784top 66% · #1608 in NA
last wipe · restocked15d agomonthly schedule
next wipe · restock21d 18hThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 66% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 21d 18h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Also on the shelf

Similar servers

The same kind of game, then region, group limit, rate and wipes.

On the back of the pack

Quick answers

From the figures on this page.

Server tags

Can you explain the tags on TestSrv1?

Here are the tags TestSrv1 lists, which the game's browser uses: gmvanilla (Game mode): Vanilla survival mode; mp50 (Max players): 50 player slots; ts8 (Group limit): The default cap is 8 per team; v2633 (Protocol): Protocol 2633: your game must match to get in; cs165217 (Build): Build 165217; ptrak (Networking): This is the standard RakNet layer the game uses; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to the Facepunch force wipe; ^p (PvE): No player-on-player fighting: the danger comes from the world; ^o (Oxide): The plugin framework here is Oxide (uMod); NA (North America): In the server browser it sits under North America. You will find its live player count, queue and world creation time in the tags too, displayed at the top here.

On Rust Vending Machine, which lists and filters can you find TestSrv1 in?

These Rust Vending Machine lists include TestSrv1: Community Rust servers in stock, PvE Rust servers in stock and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Map and rules

What map is in play on TestSrv1?

A procedural map, generated by the game, is what TestSrv1 runs.

Which settings and rules apply on TestSrv1?

No gather rate is given in the name of TestSrv1. 8 players is the default group size, and that is the cap here. This server runs pve, no player-versus-player fighting. In the server browser it is listed under Community, being a community server. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.

Server details

What is the location of TestSrv1?

TestSrv1 shows the NA tag and lists in North America. Rust Vending Machine displays the location a server gives and does not look up the machine's true place. You can reach it at 143.59.126.132:28002.

How stable is TestSrv1, and is it currently online?

Right now TestSrv1 is not in stock, last seen 15 days 4 hours ago. 0 of 168 hours online over the last 7 full days, or 0% uptime. It came to Rust Vending Machine's notice on 29 September 2026.

What version does TestSrv1 use?

Rust network protocol 2633 and build 165217 on Windows is what powers TestSrv1. To get in, your game must match the protocol; Steam keeps that updated.

Player count

Where does TestSrv1 sit in the rankings?

For player hours over the last seven days, TestSrv1 is #15,784 across all ranked servers, in the top 66%, and #1,608 in North America.

How many players are on TestSrv1 right now?

Current status for TestSrv1: offline, last seen 15 days 4 hours ago.

Wipe schedule

When does TestSrv1 wipe?

The estimate of TestSrv1's next wipe comes from the force wipe. Every Rust server wipes at the force wipe, which is its next wipe on Thursday 5 November at 19:00 UTC. The world it has now started 15 days 4 hours ago. Wipes once a month are what its tags show.

Getting in

What steps do you take to join TestSrv1?

Open Rust and press F1 for the console, then type client.connect 143.59.126.132:28002. Or use the Launch Rust button here to open the game through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,NA,^p,gmvanilla,cs165217,ts8,^o

Game

gmvanilla
Game mode Vanilla survival mode.
mp50
Max players 50 player slots.
ts8
Group limit The default cap is 8 per team.
v2633
Protocol Protocol 2633: your game must match to get in.
cs165217
Build Build 165217.
ptrak
Networking This is the standard RakNet layer the game uses.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to the Facepunch force wipe.

Gameplay

^p
PvE No player-on-player fighting: the danger comes from the world.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.